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Android programming for beginners : learn all the Java and Android skills you need to start making powerful mobile applications /

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Horton, John (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, 2015.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The First App; How Java and Android work together; The Android API; Java is object-oriented; What exactly is Android?; The development environment; A note to the existing developers who use Eclipse; The JDK; What if I already have Java?; Installing the JDK; Setting up Android Studio; What makes an Android app; Android resources; The structure of Android's Java code; Android packages; Our first Android app; Creating the project; A note on version controlling.
  • Deploying and testing the appDeploying to an emulator; Deploying to a real Android device; FAQ; Summary; Chapter 2: Java
  • First Contact; Examining the log output; Exploring the project assets and code; Examining the layout file; Improving our app and deploying again; Modifying the UI; Meet Java; Java comments; Sending messages; Writing our first Java code; Writing our own Java methods; Examining the log output; FAQ; Summary; Chapter 3: Exploring Android Studio; The Android Studio guided tour; Parts of the UI; The console; More console features; The project explorer.
  • Transforming the editor into a design studioE1
  • the Preview toolbar; E2
  • exploring the palette; E3
  • the layout preview; E4
  • the Component Tree; E5
  • the Properties window; E6
  • text and design view tabs; The project folder and file structure; FAQ; Summary; Chapter 4: Designing Layouts; Exploring Android UI design; Structure of a UI design; Configuring and using widgets; Widget properties; Experimenting with widgets; Containing widgets in layouts; RelativeLayout; Using LinearLayout; Summary; Chapter 5: Real-World Layouts; Building a real-world UI; Creating a tablet emulator.
  • List-detail layout with scrollView and LinearLayoutDesigning a form with RelativeLayout; Summary; Chapter 6: The Life and Times of an Android App; Introduction to the Android lifecycle; A simplified explanation of the Android lifecycle; Lifecycle phases
  • what we need to know; Lifecycle phases
  • what we need to do; The lifecycle demonstration app; Some other overridden methods; The structure of Java code
  • revisited; Summary; Chapter 7: Coding in Java Part 1
  • Variables, Decisions, and Loops; Java is everywhere; Syntax and jargon; More code comments; Storing and using data with variables.
  • Types of variablesPrimitive types; Reference types; Variable declaration; Variable initialization; Changing values in variables with operators; Expressing yourself demo app; Decisions; Indenting our code; More operators; If they come over the bridge, shoot them; Else do this instead; Switching to make decisions; The Switch Demo app; Repeating code with loops; While loops; Breaking out of a loop; Continue; Do while loops; For loops; Loops demo app; Summary; Chapter 8: Coding in Java Part 2
  • Methods; Methods revisited; The method structure; Modifiers; Return types; The name of a method.