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Learn to program with Minecraft : transform your world with the power of Python /

"A kid-friendly introduction to programming in Python that teaches how to customize Minecraft. Readers follow short Python lessons, then write Python code to create instant visual results in the game"--

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Richardson, Craig (Software developer) (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco : No Starch Press, [2016]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Richardson, Craig  |c (Software developer),  |e author. 
245 1 0 |a Learn to program with Minecraft :  |b transform your world with the power of Python /  |c by Craig Richardson. 
264 1 |a San Francisco :  |b No Starch Press,  |c [2016] 
264 4 |c Ã2016 
300 |a 1 online resource (xxii, 311 pages) :  |b color illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Online resource; title from title page (viewed January 8, 2016). 
500 |a Includes index. 
505 0 |a Intro and setting up -- Teleporting through Minecraft with variables -- Build quickly and travel far with math -- Chat with strings -- Figure out what's true and false with booleans -- Making Minecraft mini-games with if statements -- Dance parties and flower parades with loops -- Functions give you superpowers -- Running around and hitting things with lists and dictionaries -- For loops -- Files and modules -- Classes. 
520 |a "A kid-friendly introduction to programming in Python that teaches how to customize Minecraft. Readers follow short Python lessons, then write Python code to create instant visual results in the game"--  |c Provided by publisher. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Python (Computer program language) 
650 0 |a Computer games  |x Programming. 
650 0 |a Minecraft (Game) 
650 0 |a Raspberry Pi (Computer) 
650 6 |a Python (Langage de programmation) 
650 6 |a Jeux d'ordinateur  |x Programmation. 
650 6 |a Minecraft (Jeu) 
650 6 |a Raspberry Pi (Ordinateur) 
650 7 |a COMPUTERS  |x Software Development & Engineering  |x Systems Analysis & Design.  |2 bisacsh 
650 7 |a Video games  |x Programming.  |2 fast  |0 (OCoLC)fst00872114 
650 7 |a Minecraft (Game)  |2 fast  |0 (OCoLC)fst01894597 
650 7 |a Python (Computer program language)  |2 fast  |0 (OCoLC)fst01084736 
650 7 |a Raspberry Pi (Computer)  |2 fast  |0 (OCoLC)fst01895174 
776 0 8 |i Print version:  |a Richardson, Craig (Software developer).  |t Learn to program with Minecraft.  |d San Francisco : No Starch Press, [2016]  |z 9781593276706  |w (DLC) 2015035298  |w (OCoLC)907160959 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781457198823/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
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