Learning Swift 2 programming /
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boston :
Addison-Wesley,
[2016]
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Edición: | Second edition. |
Colección: | Addison-Wesley learning series.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Introduction
- Getting Your Feet Wet: Variables, Constants, and Loops
- Collecting Your Data: Arrays and Dictionaries
- Making Things Happen: Functions
- Structuring Code: Enums, Structs, and Classes
- SpriteKit
- Reusable Code: Closures
- Creating Your Own Syntax: Subscripts and Advanced Operators
- Protocols
- Becoming Flexible with Generics
- Games with SpriteKit
- Making Games with Physics
- Making Apps with UIKit.