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00000cgm a2200000Ii 4500 |
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OR_ocn933389413 |
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OCoLC |
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20231017213018.0 |
006 |
m o c |
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cr cna|||||||| |
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vz czazuu |
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151223s2015 xx 380 o vleng d |
040 |
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|a UMI
|b eng
|e rda
|e pn
|c UMI
|d OCLCF
|d UAB
|d OCLCO
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035 |
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|a (OCoLC)933389413
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037 |
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|a CL0500000693
|b Safari Books Online
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050 |
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4 |
|a TS171.8
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049 |
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|a UAMI
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100 |
1 |
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|a Belich, Jerry,
|e on-screen presenter.
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245 |
1 |
0 |
|a Prototyping for play :
|b tinkering with hardware in a connected world /
|c with Jerry Belich.
|
264 |
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1 |
|a [Place of publication not identified] :
|b O'Reilly,
|c [2015]
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300 |
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|a 1 online resource (1 streaming video file (6 hr., 19 min., 56 sec.)) :
|b digital, sound, color
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336 |
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|a two-dimensional moving image
|b tdi
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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337 |
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|a video
|b v
|2 rdamedia
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338 |
|
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|a online resource
|b cr
|2 rdacarrier
|
500 |
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|a Title from title screen (viewed December 22, 2015).
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511 |
0 |
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|a Presenter, Jerry Belich.
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500 |
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|a Date of publication from resource description page.
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|a "Bring your brilliant idea for a game or toy to life with a working prototype. With this video, you'll get hands-on experience building a prototype from scratch, and in the process learn new skills and tricks to create your projects. Game designer Jerry Belich shows you how important play is to learning. Anyone who wants to design interactive devices for events, museums, classrooms, or just for fun, will see how to incorporate games and play into projects. Professional designers and inventors will learn how to use hardware to augment their digital games and interactive experiences. Learn designing for play, including toy and game theory and how to apply it; Burn the keyboard! Use alternative controllers, change the experience, and invent a new interface; Prepare for shows and events, and learn how to demo your game or toy to stakeholders or the public; Build many examples that highlight the challenges your project will face."--Resource description page.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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0 |
|a Prototypes, Engineering.
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650 |
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0 |
|a Games
|x Design.
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650 |
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6 |
|a Prototypes.
|
650 |
|
7 |
|a Prototypes, Engineering.
|2 fast
|0 (OCoLC)fst01080119
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856 |
4 |
0 |
|u https://learning.oreilly.com/videos/~/9781491938201/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
|