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Socket.IO cookbook : over 40 recipes to help you create real-time JavaScript applications using the robust Socket.IO framework /

Over 40 recipes to help you create real-time JavaScript applications using the robust Socket.IO framework About This Book Create secure WebSocket connections and real-time mobile applications using Socket.IO Devise efficient messaging systems between the server side and the client side A step-by-ste...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Cadenhead, Tyson (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, 2015.
Colección:Quick answers to common problems.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

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100 1 |a Cadenhead, Tyson,  |e author. 
245 1 0 |a Socket.IO cookbook :  |b over 40 recipes to help you create real-time JavaScript applications using the robust Socket.IO framework /  |c Tyson Cadenhead. 
246 3 0 |a Over 40 recipes to help you create real-time JavaScript applications using the robust Socket.IO framework 
264 1 |a Birmingham, UK :  |b Packt Publishing,  |c 2015. 
300 |a 1 online resource (1 volume) :  |b illustrations. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Quick answers to common problems 
588 |a Description based on online resource; title from title page (viewed December 9, 2015). 
500 |a Includes index. 
505 0 |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Wiring It Up; Introduction; Creating a Node HTTP server with Socket.IO; Creating an Express server with Socket.IO; Using Socket.IO as a cross-browser WebSocket; Debugging on the client; Debugging on the server; Chapter 2: Creating Real-Time Dashboards; Introduction; Loading static data from the server; Creating a server-side clock; Loading data from MongoDB; Real-time analytics; Handling connection timeouts; Chapter 3: Having Two-way Conversations; Introduction 
505 8 |a Creating a simple chat roomManaging the socket life cycle; Emitting a private message to another socket; Sending messages to all the sockets, except for the sender; Building a multiplayer tic-tac-toe game; Chapter 4: Building a Room with a View; Introduction; Creating chat channels with namespaces; Joining rooms; Leaving rooms; Listing rooms the socket is in; Creating private rooms; Setting up a default room; Chapter 5: Securing Your Data; Introduction; Implementing basic authentication; Performing token-based authentication; Handling server-side validation; Locking down the HTTP referrer 
505 8 |a Using secure WebSocketsChapter 6: Performing a Load Balancing Act; Introduction; Performing load balancing with the Nginx server; Using the Node.js cluster; Using Redis to pass events between nodes; Using Memcached to manage multiple nodes; Using RabbitMQ to message events across nodes; Chapter 7: Streaming Binary Data; Introduction; Broadcasting an image to other sockets; Uploading an image to the filesystem; Uploading an image to Amazon S3; Streaming audio; Streaming live video; Chapter 8: Integrating with Mobile Applications; Introduction; Throwing an alert when the socket connects 
505 8 |a Pushing up data from the serverResponding to tap events from the device; Doing server-side pagination; Triggering hot deploys; Index 
520 |a Over 40 recipes to help you create real-time JavaScript applications using the robust Socket.IO framework About This Book Create secure WebSocket connections and real-time mobile applications using Socket.IO Devise efficient messaging systems between the server side and the client side A step-by-step implementation guide to help you create elements of Socket.IO application In Detail Socket.IO is a JavaScript library that provides you with the ability to implement real-time analytics, binary streaming, instant messaging, and document collaboration. It has two parts: a client-side library that runs in the browser, and a server-side library for node.js. Socket.IO is event-driven and primarily uses the WebSocket protocol that allows us to emit data bi-directionally from the server and the client. Socket.IO. This book is a complete resource, covering topics from webSocket security to scaling the server-side of a Socket.IO application and everything in between. This book will provide real-world examples of how secure bi-directional, full-duplex connections that can be created using Socket.IO for different environments. It will also explain how the connection vulnerabilities can be resolved for large numbers of users and huge amounts of data/messages. By the end of the book, you will be a competent Socket.IO developer. With the help of the examples and real-world solutions,you will learn to create fast, scalable, and dynamic real-time apps by creating efficient messaging systems between the server side and the client side using Socket.IO. What You Will Learn Build rich and interactive real-time dashboards using Socket.IO to pipe in data as it becomes available Design chat and multiple-person interfaces that leverage Socket.IO for communication Segment conversations to rooms and namespaces so that every socket doesn't have to receive every message Secure your data by implementing various authentication techniques, locking down the HTTP referrer and using secure WebSockets Load balance across multiple server-side nodes and keep your WebSockets in sync using Redis, RabbitMQ or Memcached Stream binary data such as audio and video in real-time over a Socket.IO connection Create real-time experiences outside of the browser by integrating Socket.IO with hybrid mobile applications Who This Book Is For If you have some knowledge of JavaScript and Node.js and want to create awe-inspiring application experiences using real time communication, then this book is ... 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Web applications  |x Development. 
650 0 |a Application software  |x Development. 
650 0 |a JavaScript (Computer program language) 
650 6 |a Applications Web  |x Développement. 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a JavaScript (Langage de programmation) 
650 7 |a Application software  |x Development  |2 fast 
650 7 |a JavaScript (Computer program language)  |2 fast 
830 0 |a Quick answers to common problems. 
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