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Sams teach yourself Swift in 24 hours.

"Learn how to: Create Swift Code in a Playground; Create Swift Code in a REPL; Assign Constants and Variables; Find the Minimum and Maximum Ranges of Integers; Find the Properties and Methods on Data Types; Use Unary Operators; Use Binary Operators; Use Logical Operators; Create and Access Data...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Miller, BJ (Computer software developer) (Orador)
Formato: Electrónico Video
Idioma:Inglés
Publicado: [Place of publication not identified] : Sams, [2015]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Miller, BJ  |c (Computer software developer),  |e speaker. 
245 1 0 |a Sams teach yourself Swift in 24 hours. 
246 1 |i Title on resource description page:  |a Swift video how-to 
264 1 |a [Place of publication not identified] :  |b Sams,  |c [2015] 
300 |a 1 online resource (1 streaming video file (3 hr., 6 min., 14 sec.)) :  |b digital, sound, color 
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500 |a Date of publication from resource description page. 
511 0 |a Presenter, BJ Miller. 
500 |a "Video 1.1." 
520 |a "Learn how to: Create Swift Code in a Playground; Create Swift Code in a REPL; Assign Constants and Variables; Find the Minimum and Maximum Ranges of Integers; Find the Properties and Methods on Data Types; Use Unary Operators; Use Binary Operators; Use Logical Operators; Create and Access Data in an Array; Remove Items from an Array; Perform Actions on Sets; Use if Statements in Practice; Use switch Statements to Grade Papers; Create and Unwrap Optional Values; Conditionally Unwrap with Nil Coalescing; Unwrap Multiple Optional Values; Use a Repeat-While Loop to Compare Values; Iterate Through Arrays with For-In Loops; Create a Function to Return Mean, Median, Mode Exit Early from Functions; Perform a Function on Each Member of an Array; Rewrite the median Function; Add an Instance Method to a Struct; Define a Class with Properties and Methods; Override an Instance Method; Prevent Overriding a Superclass Method; Create an Enum with Raw Values and Shorthand Syntax; Add Instance Methods to Enums; Use Initializers to Set Default and Custom Values; Implement Initialization Chaining; Provide a Custom Setter; Override a Property and Create Custom Accessors; Use Type Properties and Type Methods; Use Subscripts to Help a Teacher Grade Papers Faster; Determine an Instance's Type; Use Initializers and Deinitializers; Resolve Strong Reference Cycles with Weak References; Use Closure Capture Lists to Resolve Reference Cycles in Closures; Implement Class Inheritance and Multiple Protocol Inheritance; Use Protocols for Delegation; Extend the String Type to Add Subscripts; Add Custom Initializers with Extensions Extend Int to Adopt and Conform to a Protocol; Use Optional Chaining with Subscripts; Use Optional Chaining to Call Instance Methods; Create a Generic Function to Return a Unique Array; Create a Queue Type to Store Unique Values; Override Default Protocol Implementations; Convert Sequences from Protocol Types to Concrete Types; Catch Errors from a Throwing Function Defer Delegate Execution; Introduce an Objective-C Project; Add a Swift File to an Objective-C Project; Extend an Objective-C Class with Swift; Create and Iterate with map and forEach; Chain Together flatMap Functions to Create URLs; Create and Overload Operators."--Resource description page. 
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650 0 |a Computer science. 
650 0 |a Electronic data processing. 
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650 6 |a Langages de programmation  |x Syntaxe. 
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650 7 |a data processing.  |2 aat 
650 7 |a computer science.  |2 aat 
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650 7 |a Computer science.  |2 fast  |0 (OCoLC)fst00872451 
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650 7 |a Swift (Computer program language)  |2 fast  |0 (OCoLC)fst01922222 
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