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Make : getting started with Intel Edison /

The Intel Edison is a crowning achievement of Intel's adaptation of its technology into maker-friendly products. They've packed the dual-core power of the Atom CPU, combined it with a sideboard microcontroller brain, and added in Wi-Fi, Bluetooth Low Energy, and a generous amount of RAM (1...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Moyerman, Stephanie (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco, CA : Maker Media, 2015.
Edición:First edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Moyerman, Stephanie,  |e author. 
245 1 0 |a Make :  |b getting started with Intel Edison /  |c Stephanie Moyerman. 
246 3 0 |a Getting started with Intel Edison 
250 |a First edition. 
264 1 |a San Francisco, CA :  |b Maker Media,  |c 2015. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |2 rda 
588 |a Description based on online resource; title from title page (Safari, viewed November 23, 2015). 
500 |a Includes index. 
520 |a The Intel Edison is a crowning achievement of Intel's adaptation of its technology into maker-friendly products. They've packed the dual-core power of the Atom CPU, combined it with a sideboard microcontroller brain, and added in Wi-Fi, Bluetooth Low Energy, and a generous amount of RAM (1GB) and flash storage (4GB). This book, written by Stephanie Moyerman, a research scientist with Intel's Smart Device Innovation Team, teaches you everything you need to know to get started making things with Edison, the compact and powerful Internet of Things platform. Projects and tutorials include: Controlling devices over Bluetooth Using Python and Arduino programming environments on Edison Tracking objects with a webcam and OpenCV Responding to voice commands and talking back Using and configuring Linux on Edison. 
505 0 |a Copyright; Table of Contents; Preface; What You Can Do with It; What's Been Done with It; Who This Book Is For; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgements; Chapter 1. Introduction to Edison; Tour of Breakout Boards; The Arduino Breakout Board; Other Breakout Options; Setup and Configuration; Install; Mac and Windows; Connecting; Windows; Mac; Linux; Logging In; Configuring Edison and Getting Online; Troubleshooting; Going Further; Chapter 2. Introduction to Linux; What Is Linux?; The Edison Filesystem; Basic Linux Commands 
505 8 |a Accounts, Permissions, and OwnershipScripting and More Advanced Linux Commands; The Internet; Installing Packages in Yocto; Text Editors; Going Further; Chapter 3. Introduction to Arduino; What is Arduino; Materials List; The Arduino IDE; Installing; Navigating the IDE; Sketches and Functions; Digital Output with Blink; Going Further with Blink; The Blink Circuit; Digital Input: Adding a Button; The Serial Console; Toggling the LED; Analog Output; Analog Input; I2C Accelerometer; SPI Screen; Linux, C++, and the Arduino IDE; Troubleshooting; Going Further; Chapter 4. Programming in Python 
505 8 |a Introduction"Hello, World" in Python; Functions and Loops; Installing Libraries; Blink in Python; Scripting at Bootup; Button-Controlled Blink; Bluetooth-Controlled LED; Bluetooth Pairing; Exchanging Information; The Potentiometer; I2C Accelerometer; Installing the Dependencies; Using the MMA Library; SPI Screen; BLE Beacon; Edison Side; Smartphone Side; Going Further; Chapter 5. Teach Edison to See; Introduction; Materials List; OpenCV; Extracting Colored Objects; Viewing Images; Face Detection; Webcam; Snapping Photos; Recording Video; Streaming Video; Processed Streaming Video 
505 8 |a Going FurtherChapter 6. Exploring Sound; Introduction; Materials List; Connecting a Headset; Playing and Recording Sounds; Makeshift MP3 Player; Recording Audio with Python; Basic Recording; Thresholding; Speech Recognition; Controlling Devices; Going Further; Chapter 7. Conclusions; Linux Flavors; Programming Languages; Node.js; C and C++; The Intel XDK IoT Edition; Shutdown Now; Appendix A. Materials; Index 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Microcomputers. 
650 0 |a Wearable computers  |x Programming. 
650 2 |a Microcomputers 
650 6 |a Micro-ordinateurs. 
650 6 |a Ordinateurs-vêtements  |x Programmation. 
650 7 |a microcomputers.  |2 aat 
650 7 |a Microcomputers  |2 fast 
730 0 |a Make (Sebastopol, Calif.) 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781457187582/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
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