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Build your own 2D game engine and create great web games using HTML5, JavaScript, and WebGL /

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in com...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Sung, Kelvin, 1964- (Autor), Pavleas, Jebediah (Autor), Arnez, Fernando (Autor), Pace, Jason (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York : Springer, [2015]
Colección:Expert's Voice in Game Development.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Introducing 2D game engine development with JavaScript
  • Working with HTML5 and WebGL
  • Drawing objects in the world
  • Implementing common components of video games
  • Working with textures, sprites, and fonts
  • Defining behaviors and detecting collisions
  • Manipulating the camera
  • Implementing illumination and shadow
  • Integrating physics and particles
  • Supporting camera background
  • Building a sample game: from design to completion.