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150818s2015 enka ob 001 0 eng d |
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|a Fehre, Philipp,
|e author.
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1 |
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|a JavaScript domain-driven design :
|b speed up your application development by leveraging the patterns of domain-driven design /
|c Philipp Fehre.
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|a Speed up your application development by leveraging the patterns of domain-driven design
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|a Birmingham, UK :
|b Packt Publishing,
|c 2015.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Community experience distilled
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|a Online resource; title from cover (Safari, viewed August 17, 2015).
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|a Includes index.
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|a Includes bibliographical references at the end of each chapters and index.
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|a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: A Typical JavaScript Project; The core idea of domain-driven design; Managing an orc dungeon; Inside the dungeon; Managing incoming prisoners; The current state of the art; Digital dungeon management; Specification; Tracking available cells; Starting outgoing transfers; Tracking the state of incoming transfers; Initiating incoming transfers; From greenfield to application; The first route and model; Creating the model; The first route and loading the dungeon
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|a Displaying the pageGluing the application together via express; Moving the application forward; Another look at the problem; Thinking in an MVC web application; Understanding the core problem; Communication is key; The concepts of domain-driven design; It is all about distractions; Focus on the problem at hand; Further reading; Summary; Chapter 2: Finding the Core Problem; Exploring a problem; Outlining the problem; Tracking knowledge; The medium; Paper programming; So how does such a paper program work?; Not so scary UML; Involving the experts; Finding the gaps; Talking business
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|a Talking about the actorsIdentifying the hard problem; Mapping the dependencies; Drawing with code -- spiking; Getting started, it's about time; Creating value without creating code; Deciding on the first feature; Summary; Chapter 3: Setting Up a Project for Domain-driven Design; Structuring a project as we see it; Approachability; Locality of edits; Fitness; Dealing with shared functionality; A shared toolbox; Moving up the dependencies; Testing; Setting up a test environment; Different types of tests and goals; Feature specs; Unit tests; Performance tests; Continuous integration
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|a Managing the buildWhy every application needs a build system; Running the tests; Packaging the application; Deploying; Choosing the right system; Isolating the domain; The architecture of modern applications; Hexagonal architecture; Applying the pattern; Plugging in a framework; Summary; Chapter 4: Modelling the Actors; The shoulders of giants; The Different approaches to development; Introducing mocks; Why and why not to mock; Who is involved in the prisoner transfer?; Different objects and their roles; Naming objects according to the domain; The traps of common names like *Manager
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|a Readability of method namesObjects first; The basics of objects in JavaScript; Inheritance and why you won't need it; Modeling patterns beyond inheritance; The object compositionomposition; Polymorphism without inheritance; Applying object design to the domain; Building a system on simple objects; Summary; Chapter 5: Classification and Implementation; Building a common language; The importance of object classification; Seeing the bigger picture; Value objects; The advantages of value objects; The referential transparency; Objects defined as entities; More on entities
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520 |
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|a If you are an experienced JavaScript developer who wants to improve the design of his or her applications, or find yourself in a situation to implement an application in an unfamiliar domain, this book is for you. Prior knowledge of JavaScript is required and prior experience with Node.js will also be helpful.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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0 |
|a JavaScript (Computer program language)
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650 |
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|a Computer software
|x Development.
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650 |
|
0 |
|a Domain-specific programming languages.
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650 |
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6 |
|a JavaScript (Langage de programmation)
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650 |
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6 |
|a Langages orientés problème (Informatique)
|
650 |
|
7 |
|a COMPUTERS
|x Programming Languages
|x JavaScript.
|2 bisacsh
|
650 |
|
7 |
|a Computer software
|x Development.
|2 fast
|0 (OCoLC)fst00872537
|
650 |
|
7 |
|a Domain-specific programming languages.
|2 fast
|0 (OCoLC)fst01743850
|
650 |
|
7 |
|a JavaScript (Computer program language)
|2 fast
|0 (OCoLC)fst00982071
|
776 |
0 |
8 |
|i Print version:
|a Fehre, Philipp.
|t JavaScript domain-driven design : speed up your application development by leveraging the patterns of domain-driven design.
|d Birmingham, [England] ; Mumbai, [India] : Packt Publishing, ©2015
|h xi, 181 pages
|k Community experience distilled.
|z 9781784394325
|
830 |
|
0 |
|a Community experience distilled.
|
856 |
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|u https://learning.oreilly.com/library/view/~/9781784394325/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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