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|a Bing, Benny.
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|a Next-generation video coding and streaming /
|c Benny Bing.
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|a Hoboken :
|b Wiley,
|c 2015.
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|a "This book describes next-generation video coding and streaming technologies with a comparative assessment of the strengths and weaknesses. Specific emphasis is placed on the H.265/HEVC video coding standard and adaptive bit rate video streaming"--
|c Provided by publisher.
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|a Includes bibliographical references and index.
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588 |
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|a Print version record and CIP data provided by publisher.
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|a Cover; Title Page; Copyright; Contents; Preface; Chapter 1 Digital Video Delivery; 1.1 Broadband TV Landscape; 1.1.1 Internet TV Providers; 1.1.2 Netflix; 1.1.3 Hulu; 1.1.4 Amazon; 1.1.5 YouTube; 1.1.6 ESPN3; 1.1.7 HBO; 1.1.8 CBS; 1.1.9 Sony; 1.1.10 Retail Giants; 1.2 Internet TV Delivery Platforms; 1.2.1 Cloud TV; 1.2.2 Content Delivery Network; 1.2.3 Free CDN; 1.2.4 Video Transcoding; 1.3 Second Screen Device Adoption; 1.3.1 Mobile Video; 1.3.2 Mobile Versus Traditional TV; 1.3.3 Over-the-Air Digital TV; 1.3.4 Non-Real-Time TV Delivery; 1.3.5 NRT Use Cases; 1.3.6 Cable Wi-Fi Alliance.
|
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|a 1.4 Screen and Video Resolution1.4.1 Aspect Ratios; 1.4.2 Video Resolution; 1.4.3 Visual Quality; 1.4.4 Matching Video Content to Screen Size; 1.5 Stereoscopic 3D TV; 1.5.1 Autostereoscopic 3D; 1.5.2 Anaglyph 3D; 1.6 Video Coding Standards; 1.6.1 Exploiting Video Content Redundancies; 1.6.2 High-Quality Versus High-Resolution Videos; 1.6.3 Factors Affecting Coded Video Bit Rates; 1.6.4 Factors Affecting Coded Frame Sizes; 1.7 Video Streaming Protocols; 1.7.1 Video Streaming over HTTP; 1.7.2 Adaptive Bit Rate Streaming; 1.7.3 Benefits and Drawbacks of Adaptive Streaming.
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|a 1.7.4 HTTP Progressive Download1.7.5 HTML5; 1.8 TV Interfaces and Navigation; 1.8.1 Streaming Adapters; 1.8.2 Streaming Boxes; 1.8.3 Media-Activated TV Navigation; 1.8.4 Smartphone and Tablet TV Navigation; 1.8.5 Digital Living Network Alliance; 1.8.6 Discovery and Launch; 1.8.7 UltraViolet; References; Homework Problems; Chapter 2 Video Coding Fundamentals; 2.1 Sampling Formats of Raw Videos; 2.1.1 Color Subsampling; 2.1.2 YUV Versus RGB Color Space; 2.1.3 Bit Rate and Storage Requirements; 2.2 Impact of Video Compression; 2.2.1 Rate-Distortion Optimization; 2.2.2 Partitions in a Video Frame.
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|a 2.2.3 Video Coding Standards2.2.4 Profiles and Levels; 2.3 General Video Codec Operations; 2.3.1 Transform Coding; 2.3.2 Quantization; 2.3.3 Deblocking Filter; 2.4 Transform Coding; 2.4.1 Orthonormal Transforms; 2.4.2 Discrete Cosine Transform; 2.4.3 Discrete Sine Transform; 2.4.4 Asymmetric DST; 2.4.5 Comparison of KLT, ADST, and DCT; 2.4.6 Hybrid Transforms; 2.4.7 Wavelet Transform; 2.4.8 Impact of Transform Size; 2.4.9 Impact of Parallel Coding; 2.5 Entropy Coding; 2.5.1 Variable Length Codes; 2.5.2 Golomb Codes; 2.5.3 Arithmetic Coding Overview; 2.5.4 Nonadaptive Arithmetic Coding.
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|a 2.5.5 Steps in Nonadaptive Arithmetic Coding2.5.6 Context-Based Adaptive Arithmetic Coding; 2.5.7 Code Synchronization; 2.6 MPEG (H.26x) Standards; 2.6.1 MPEG Frames; 2.6.2 I Frames; 2.6.3 P Frames; 2.6.4 B Frames; 2.6.5 Intracoded P and B Frames; 2.7 Group of Pictures; 2.7.1 GOP Length; 2.7.2 Closed GOP; 2.7.3 Error Resiliency in a Closed GOP; 2.7.4 Decoding Sequence; 2.7.5 Open GOP; 2.7.6 Variable GOP Length; 2.7.7 Random Access of MPEG Frames; 2.8 Motion Estimation and Compensation; 2.8.1 Motion Estimation; 2.8.2 Motion Search in P Frames; 2.8.3 Motion Search in B Frames.
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