Designing Connected Products : UX for the Consumer Internet of Things /
Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This...
Clasificación: | Libro Electrónico |
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Autores principales: | , , , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Sebastopol, CA :
O'Reilly Media,
2015.
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Edición: | First edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- What's different about user experience design for the internet of things?
- Things : the technology of connected devices
- Networks : the technology of connectivity
- Case study 1: Proteus Digital Health : the connected pill
- Product/service definition and strategy
- Understanding people and context
- Translating research into product definitions
- Case study 2: Little Kelham : connected home
- Embedded device design
- Interface and interaction design
- Case study 3: Ford SYNC 3 : connected car
- Cross-device interactions and interusability
- Interoperability
- Case study 4: LOOP : connected pelvic floor exerciser
- Responsible IoT design
- Supporting key interactions
- Case study 5: BRCK : rugged portable WiFi hotspot
- Designing with data
- Iterative design : prototyping and learning
- Designing complex, interconnected products and services.