Professional Tizen application development /
Create powerful, marketable applications with Tizen for the smartphone and beyond Tizen is the only platform designed for multiple device categories that is HTML5-centric and entirely open source. Written by experts in the field, this comprehensive guide includes chapters on both web and native appl...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , , , , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Hoboken :
John Wiley & Sons,
2014.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Part I: Getting Started; Chapter 1: An Introduction to Tizen; Discovering Tizen; Reasons for Programming in Tizen; Installing the Tizen SDK; Creating the Tizen Hello World Web Application; Creating the Hello World Tizen Native Application; Signing the Hello World Application; Summary; Chapter 2: Tizen Application Packages; Packaging a Web Application; Packaging a Native Application; Packaging a Hybrid Application; Using Optional Features; Using Privileged APIs; Signing a Package; Summary; Chapter 3: Tizen Development Tools; The Tizen IDE; Tizen Emulator; Tizen Web Simulator
- Smart Development BridgeDebugging and Testing; Designing the UI with the UI Builder; Summary; Part II: Tizen Web APIs; Chapter 4: Web Application Fundamentals; The Web Runtime; Tizen Device APIs; Tizen Web UI Framework; Using the UI Builder; Summary; Chapter 5: Location-Based Services; Displaying a Map; Detecting a User's Location; Adding Markers to a Map; Geocoding and Reverse Geocoding; Summary; Chapter 6: Multimedia; Discovering Multimedia Content; Capturing Images; Summary; Chapter 7: Sensors and Other Hardware; Device Orientation; Near Field Communication (NFC); Summary
- Chapter 8: Messaging ServicesMessaging Service; E-Mail Client Example; Summary; Chapter 9: Contacts and Calendars; Setting Privileges; The Contact API; The Calendar API; Summary; Part III: Tizen Native APIs; Chapter 10: Native UI Applications; UI Framework Architecture; Types of Native UI Applications; Native UI Application Life Cycle; Creating a Form and Handling Events; Summary; Chapter 11: Native Application Fundamentals; Basic Idioms and Styles; Fundamental Data Types; Summary; Chapter 12: Native UI Controls; An Overview of UI Controls; Using Containers; Using UI Controls; Summary
- Chapter 13: Multimedia and ContentContent and Content Information; Playing Media Content; Recording Media Content; Working with Images; Decoding Audio and Video; Encoding Audio and Video; Media Application Controls; Summary; Chapter 14: Telephony and Networking; Telephony; Messages; Networking; Summary; Chapter 15: Location and Social Services; The Location Service; The Social Service; Summary; Chapter 16: Advanced UI and Graphics; Advanced UIs; UI Extensions; Summary; Chapter 17: I/O and Internationalisation; Predefined Directories; Handling File I/O; Building a Database
- Monitoring Storage EventsInternationalising Your Applications; Summary; Part IV: Advanced Tizen; Chapter 18: Multithreading; Worker Threads; Making an Asynchronous Worker; Using Timers; Asynchronous Inter-thread Communication; Summary; Chapter 19: Inter-Application Communication and Hybrid Applications; Inter-Application Communication; Making a Hybrid Package; Summary; Introduction; End User License Agreement