Digital representations of the real world : how to capture, model, and render visual reality /
As much as we need computer graphics to generate artificial images (e.g., alien weapons, talking hamsters), we also need digital models of real-world objects for a variety of applications (e.g., digitized cities for online maps, food for commercials, planes for film stunts, cars for virtual reality)...
Clasificación: | Libro Electrónico |
---|---|
Otros Autores: | Magnor, Marcus A. (Marcus Andreas), 1972- (Editor ), Grau, Oliver (Editor ), Sorkine-Hornung, Olga, 1981- (Editor ), Theobalt, Christian (Editor ) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boca Raton, FL :
CRC Press,
[2015]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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