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Mastering Python design patterns : create various design patterns to master the art of solving problems using Python /

This book is for Python programmers with an intermediate background and an interest in design patterns implemented in idiomatic Python. Programmers of other languages who are interested in Python can also benefit from this book, but it would be better if they first read some introductory materials t...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kasampalis, Sakis (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, 2015.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Mastering Python design patterns :  |b create various design patterns to master the art of solving problems using Python /  |c Sakis Kasampalis. 
264 1 |a Birmingham, UK :  |b Packt Publishing,  |c 2015. 
300 |a 1 online resource (1 volume) :  |b illustrations. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Community experience distilled 
588 0 |a Online resource; title from cover (Safari, viewed February 10, 2015). 
500 |a Includes index. 
520 8 |a This book is for Python programmers with an intermediate background and an interest in design patterns implemented in idiomatic Python. Programmers of other languages who are interested in Python can also benefit from this book, but it would be better if they first read some introductory materials that explain how things are done in Python. 
505 0 |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The Factory Pattern; Factory Method; A real-life example; A software example; Use cases; Implementation; Abstract Factory; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 2: The Builder Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 3: The Prototype Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 4: The Adapter Pattern; A real-life example 
505 8 |a A software exampleUse cases; Implementation; Summary; Chapter 5: The Decorator Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 6: The Facade Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 7: The Flyweight Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 8: The Model-View-Controller Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 9: The Proxy Pattern; A real-life example; A software example; Use cases 
505 8 |a ImplementationSummary; Chapter 10: The Chain of Responsibility Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 11: The Command Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 12: The Interpreter Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 13: The Observer Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Chapter 14: The State Pattern; A real-life example; A software example; Use cases; Implementation; Summary 
505 8 |a Chapter 15: The Strategy PatternA real-life example; A software example; Use cases; Implementation; Summary; Chapter 16: The Template Pattern; A real-life example; A software example; Use cases; Implementation; Summary; Index 
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