Android quick APIs reference /
This is a condensed code and APIs reference for the new Google Android 5.0 SDK. In this book you will find a software development kit and APIs reference that is concise, to the point and highly accessible. It is packed with useful information and is a must-have for any mobile or Android app develope...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[United State] :
Apress,
2015.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- At a Glance; Chapter 1: Android Platform; Platform Architecture; Linux Kernel; Android Inclusions; Binder; Logger; Wake Locks; Alarm Timer; Low Memory Killer; File System; Native Libraries; Android Runtimes; Android Runtime (ART); Compiled Android Applications; Application Sandbox; Zygote; Application Framework; Applications; Android Versions; Platform Version; Platform Codename; API Level; Android Platform Fragmentation; Android Support Library; Summary; Chapter 2: Development Environment; Android Toolchain; Android Software Development Kit; Android Native Development Kit.
- Android Development Tools for EclipseAndroid Studio; Setting Up the Development Environment; Microsoft Windows; Downloading and Installing JDK on Windows; Downloading and Installing Android Studio on Windows; Apple Mac OS X; Downloading and Installing JDK on Mac OS X; Downloading and Installing Android Studio on Mac OS X; Ubuntu Linux; Downloading and Installing JDK on Linux; Downloading and Installing Android Studio on Linux; Hello Android Application; Creating a New Android Application Project; Building the Android Application; Running the Android Application.
- Enabling USB Debug Mode on the Android DeviceRunning the Application on the Android Device; Summary; Chapter 3: Application Components; Activity; Creating an Activity; Declaring an Activity; Activity Life Cycle; Intent; Intent Resolution; Intent Filters; Getting and Extracting the Intent; Pending Intent; Creating a Pending Intent; Service; Creating a Service; Declaring a Service; Restricting Access to a Service; Service Life Cycle; Service Restart Strategy; Starting a Service; Starting a Service with an Intent; Intent Service; Binding to a Service; Local Service; Remote Service.
- Communicating Using AIDLCommunication Using Message Queue; System Services; Content Provider; Creating a Content Provider; Content Provider Contract; Declaring a Content Provider; Content Provider Security; Accessing a Content Provider; System Content Providers; Broadcast Messages; Sending a Broadcast Message; Receiving the Broadcast Message; Registering for Broadcast Messages Through the Manifest; Registering for Broadcast Messages Through the Code; Broadcast Receiver Life Cycle; Broadcast Receiver Security; Context; Application; Summary; Chapter 4: Application Resources.
- Structure of ResourcesResource Groups; Property Animation Resources; Tween Animation Resources; Color State List Resources; Drawable Resources; Bitmap File; XML Bitmap File; Nine-Patch File; XML Nine-Patch File; Shape Drawable; State List; Layout Resources; Menu Resources; Raw Resources; Value Resources; String Resources; String Arrays; Quantity Strings; Boolean Resources; Color Resources; Dimension Resources; Integer Resources; Integer Arrays; Typed Array Resources; XML Resources; Default and Alternative Resources; Defining Alternative Resources; Supported Configuration Qualifiers.