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3D animation for the raw beginner using Maya /

"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this p...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: King, R. (Roger), 1942- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, Taylor & Francis, [2015]
Colección:Chapman & Hall/CRC computer graphics, geometric modeling, and animation series
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Getting oriented
  • The Maya interface and modeling concepts in Maya
  • Modeling, creating materials, and rendering
  • Hierarchies of objects, a polygon example, detailed polygon modeling, and a NURBS example
  • Materials, bump maps, lights, projection versus normal textures, connecting NURBS surfaces, and layered textures
  • Particle dynamics
  • A first look at adding animation
  • The fuzzy border between modeling and animating
  • Light fog, fluids, and another look at materials
  • An example model: a closet
  • Specialized animation techniques
  • Specialized materials and material effects
  • The UV texture editor
  • Multi-app Maya workflow, managing complex scenes, and sculpting applications
  • Advanced light and materials properties and effects
  • The cabana
  • Cool concepts.