3D animation for the raw beginner using Maya /
"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this p...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boca Raton, FL :
CRC Press, Taylor & Francis,
[2015]
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Colección: | Chapman & Hall/CRC computer graphics, geometric modeling, and animation series
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Getting oriented
- The Maya interface and modeling concepts in Maya
- Modeling, creating materials, and rendering
- Hierarchies of objects, a polygon example, detailed polygon modeling, and a NURBS example
- Materials, bump maps, lights, projection versus normal textures, connecting NURBS surfaces, and layered textures
- Particle dynamics
- A first look at adding animation
- The fuzzy border between modeling and animating
- Light fog, fluids, and another look at materials
- An example model: a closet
- Specialized animation techniques
- Specialized materials and material effects
- The UV texture editor
- Multi-app Maya workflow, managing complex scenes, and sculpting applications
- Advanced light and materials properties and effects
- The cabana
- Cool concepts.