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Character modeling in Autodesk 3ds Max /

"In this Character Modeling in 3DS Max training course from Brian Mennenoh, you will learn how to create an accurate character model of a human in Autodesk 3ds Max. The tutorial is designed for modellers that want to learn how to utilize polygon modeling to mimic accurate musculature that allow...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Mennenoh, Brian (Autor)
Formato: Electrónico Video
Idioma:Inglés
Publicado: [Place of publication not identified] : Infinite Skills, 2012.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:"In this Character Modeling in 3DS Max training course from Brian Mennenoh, you will learn how to create an accurate character model of a human in Autodesk 3ds Max. The tutorial is designed for modellers that want to learn how to utilize polygon modeling to mimic accurate musculature that allows riggers to create realistic movement in the models. This video tutorial follows the creation of a single 3ds character model project. You will go through each major muscle group, section by section, starting with the chest and upper arms. You build thighs, abs, arms, hands, legs, feet, face, and head. Each part is attached so by the end of the video training course, you have a completed, muscle-realistic structure that can be rigged for movement. "--Resource description page.
Notas:Title from resource description page (viewed January 15, 2015).
Descripción Física:1 online resource (1 streaming video file (12 hr., 29 min., 57 sec.)) : digital, sound, color.