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150113s2014 caua o 001 0 eng d |
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|a 994596659
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|a 1593275846
|q (Trade Paper)
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|a 9781593275846
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|a 9781593275846
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|z (OCoLC)994596659
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|a 005.13/3
|2 22
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|a UAMI
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|a Haverbeke, Marijn,
|e author.
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|a Eloquent javascript :
|b a modern introduction to programming /
|c by Marijn Haverbeke.
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|a Modern introduction to programming
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|a Second edition.
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|a San Francisco, CA :
|b No Starch Press,
|c [2014]
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|c Ã2014
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|a 1 online resource (1 volume) :
|b illustrations
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Print version record.
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|a Includes index.
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|a JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you'll learn:The essential elements of programming, including syntax, control, and dataHow to organize and clarify your code with object-oriented and functional programming techniquesHow to script the browser and make basic web applicationsHow to use the DOM effectively to interact with browsersHow to harness Node.js to build servers and utilitiesThis edition is thoroughly revised and modernized to reflect the current state of JavaScript and web browsers, with brand-new material, such as a chapter on code performance in JavaScript, and expanded coverage of recursion and closures. All source code is available online in an interactive sandbox, where you can edit the code, run it, and see its output instantly. Isn't it time you became fluent in the language of the Web?
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|a Brief Contents; Contents in Detail; Introduction ; On Programming; Why Language Matters; What Is JavaScript?; Code, and What to Do with It; Overview of This Book; Typographic Conventions; Part I: Language; Chapter 1: Values, Types, and Operators; Values; Numbers; Arithmetic; Special Numbers; Strings; Unary Operators; Boolean Values; Comparisons; Logical Operators; Undefined Values; Automatic Type Conversion; Short-Circuiting of Logical Operators; Summary; Chapter 2: Program Structure; Expressions and Statements; Variables; Keywords and Reserved Words; The Environment; Functions.
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|a The console.log FunctionReturn Values; Prompt and Confirm; Control Flow; Conditional Execution; while and do Loops; Indenting Code; for Loops; Breaking Out of a Loop; Updating Variables Succinctly; Dispatching on a Value with switch; Capitalization; Comments; Summary; Exercises; Looping a Triangle; FizzBuzz; Chess Board; Chapter 3: Functions; Defining a Function; Parameters and Scopes; Nested Scopes; Functions as Values; Declaration Notation; The Call Stack; Optional Arguments; Closure; Recursion; Growing Functions; Functions and Side Effects; Summary; Exercises; Minimum; Recursion.
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|a Bean CountingChapter 4: Data Structures: Objects and Arrays; The Weresquirrel; Data Sets; Properties; Methods ; Objects; Mutability; The Lycanthrope's Log; Computing Correlation; Objects as Maps; The Final Analysis; Further Arrayology; Strings and Their Properties; The arguments Object; The Math Object; The Global Object; Summary; Exercises ; The Sum of a Range; Reversing an Array; A List; Deep Comparison; Chapter 5: Higher-Order Functions; Abstraction; Abstracting Array Traversal; Higher-Order Functions; Passing Along Arguments; JSON; Filtering an Array; Transforming with map.
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|a Summarizing with reduceComposability; The Cost; Great-great-great-great-. . .; Binding; Summary; Exercises; Flattening; Mother-Child Age Difference; Historical Life Expectancy; Every and Then Some; Chapter 6: The Secret Life of Objects; History; Methods; Prototypes; Constructors; Overriding Derived Properties; Prototype Interference; Prototype-less Objects; Polymorphism; Laying Out a Table; Getters and Setters; Inheritance; The instanceof Operator; Summary; Exercises; A Vector Type; Another Cell; Sequence Interface; Chapter 7: Electronic Life; Definition; Representing Space.
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|a A Critter's Programming InterfaceThe World Object; this and Its Scope; Animating Life; It Moves; More Life-forms; A More Lifelike Simulation; Action Handlers; Populating the New World; Bringing the World to Life; Exercises; Artificial Stupidity; Predators; Chapter 8: Bugs and Error Handling; Programmer Mistakes; Strict Mode; Testing; Debugging; Error Propagation; Exceptions; Cleaning Up After Exceptions; Selective Catching; Assertions; Summary; Exercises; Retry; The Locked Box; Chapter 9: Regular Expressions; Creating a Regular Expression; Testing for Matches; Matching a Set of Characters.
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|a English.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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|a JavaScript (Computer program language)
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650 |
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6 |
|a JavaScript (Langage de programmation)
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650 |
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7 |
|a JavaScript (Computer program language)
|2 fast
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776 |
0 |
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|i Print version :
|a Haverbeke, Marijn.
|t Eloquent javascript.
|d San Francisco : No Starch Press, [2015]
|z 1593275846
|w (OCoLC)880566682
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856 |
4 |
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|u https://learning.oreilly.com/library/view/~/9781457189821/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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|a 92
|b IZTAP
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