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TypeScript essentials : develop large scale responsive web applications with TypeScript /

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Nance, Christopher
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, U.K. : Packt Pub., 2014.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with TypeScript; The advantages of TypeScript; Setting up the IDE; Hello World; Command-line compilation; Integrating Visual Studio; Creating a new project; Build options; Summary; Chapter 2: TypeScript Basics; Types; Functions; Interfaces; Classes; Definitions; Interfaces; Static and instance members; Properties; Enums; Modules; Internal modules; Generic objects; Summary; Chapter 3: The TypeScript Compiler; Generation of ECMAScript; ECMAScript version
  • Code manipulation Controlling compiler output; JavaScript output; Source maps; Advanced options; Summary; Chapter 4: Object-oriented Programming with TypeScript; The basics; SOLID
  • object-oriented design; Understanding inheritance; Encapsulation; Abstraction; Polymorphism; Method overloading; Operator overloading; Method overrides; References; Summary; Chapter 5: Creating a Simple Drawing Application; Setting up the project; The shapes; Basic shapes; Drawing shapes; Making the application interactive; The engine; Mouse events; User options; Summary
  • Chapter 6: Declaration Files and Library Integrations Declaration files; Third-party library integration; Installing NuGet packages; Integrating with jQuery; Integrating with Knockout; Using RequireJS; Summary; Chapter 7: Enhancing the Drawing Application; Converting to AMD modules; Binding the user controls; Reusable controls; Creating a View Model; Generating a single output file; Styling the application; Summary; Chapter 8: Debugging TypeScript; Debugging; Source maps; Debuggers; Test-driven development; Unit testing; Adding tests; Summary; Index