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|a UAMI
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100 |
1 |
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|a Tung, Portia.
|
245 |
1 |
4 |
|a The dream team nightmare :
|b boost team productivity using agile techniques /
|c by Portia Tung.
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260 |
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|a [Frisco, TX] :
|b The Pragmatic Programmers,
|c 2013.
|
300 |
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|a 1 online resource (1 volume) :
|b illustrations
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|a text
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|a Pragmatic Programmers
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588 |
0 |
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|a Online resource; title from title page (Safari, viewed October 15, 2014).
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500 |
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|a Place of publication from publisher's Web site.
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520 |
8 |
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|a This first-ever interactive Agile Adventure is the gripping tale of an experienced team struggling with agile adoption. In this unique mashup of a business novel written in the gamebook format, you'll overcome common yet daunting challenges that come from using agile methods. As Jim, the agile coach, you'll learn to apply a range of thinking tools and techniques to real-life problems faced by teams and organizations. Find out what really works and what fails miserably from the consequences of your choices. And, unlike in the real world, if at first you don't succeed, you can make different choices until you get things right. Management is ready to disband your new agile team and outsource your project. Can you save The Dream Team?The Dream Team started their journey 18 months ago. Since then, life has become a nightmare. Progress has ground to a halt. Morale is low. Quality has become taboo. You have five days to figure out how to get the team back on track. There will be conflict and maybe tears. One thing is for sure: there will be plenty of tough decisions to make. Inspired by a classic gamebook series, this fun and interactive story has eight different endings designed to enrich and put your agile development knowledge and experience to the test. Packed with familiar scenarios an agile team faces every day, The Dream Team Nightmare offers you the chance to see what would happen if you could do things differently so you can change the way you do things for real with confidence.Combining practical team-building exercises with effective facilitation and Systems Thinking, by the end of the book you'll be ready to rescue projects in trouble, and get new projects off to a better start.
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505 |
0 |
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|a Cover; Table of Contents; Acknowledgments; Preface; How to Use This Book; Part Iâ#x80;#x94;Begin the Adventure; Part IIâ#x80;#x94;Appendices; A1. Who's Who; A2. LinkedIn: Jim Hopper; A3. Glossary; A4. Bedtime Reading; A5. Tools and Exercises Reference.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Agile software development.
|
650 |
|
0 |
|a Project management.
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650 |
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6 |
|a Méthodes agiles (Développement de logiciels)
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650 |
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6 |
|a Gestion de projet.
|
650 |
|
7 |
|a BUSINESS & ECONOMICS
|x Industrial Management.
|2 bisacsh
|
650 |
|
7 |
|a BUSINESS & ECONOMICS
|x Management.
|2 bisacsh
|
650 |
|
7 |
|a BUSINESS & ECONOMICS
|x Management Science.
|2 bisacsh
|
650 |
|
7 |
|a BUSINESS & ECONOMICS
|x Organizational Behavior.
|2 bisacsh
|
650 |
|
7 |
|a Agile software development
|2 fast
|
650 |
|
7 |
|a Project management
|2 fast
|
710 |
2 |
|
|a Pragmatic Programmers (Firm)
|
776 |
0 |
8 |
|i Print version:
|a Tung, Portia.
|t Dream team nightmare.
|d [Frisco, TX] : The Pragmatic Programmers, 2013
|z 9781937785710
|z 1937785718
|w (OCoLC)866584613
|
830 |
|
0 |
|a Pragmatic programmers.
|
856 |
4 |
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|u https://learning.oreilly.com/library/view/~/9781941222393/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
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|a ProQuest Ebook Central
|b EBLB
|n EBL5307448
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938 |
|
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|a EBSCOhost
|b EBSC
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|a YBP Library Services
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