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Swift quick syntax reference /

Swift Quick Syntax Reference is a 120-page condensed code and syntax reference to the new Apple Swift programming language, which is the alternative new programming language alongside Objective-C behind the APIs found in the Apple iOS SDK 8 and Mac OS X Yosemite SDK. It presents the essential Swift...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Campbell, Matthew (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Berkeley, CA] : Apress, [2014]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Campbell, Matthew,  |e author. 
245 1 0 |a Swift quick syntax reference /  |c Matthew Campbell. 
264 1 |a [Berkeley, CA] :  |b Apress,  |c [2014] 
264 4 |c Ã2014 
300 |a 1 online resource (xvi, 180 pages) :  |b illustrations 
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588 0 |a Online resource; title from PDF title page (EBSCO, viewed November 29, 2017). 
500 |a Includes index. 
520 |a Swift Quick Syntax Reference is a 120-page condensed code and syntax reference to the new Apple Swift programming language, which is the alternative new programming language alongside Objective-C behind the APIs found in the Apple iOS SDK 8 and Mac OS X Yosemite SDK. It presents the essential Swift syntax in a well-organized format that can be used as a handy reference. You won?t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any Swift programmer. In the Swift Quick Syntax Reference, you will find a concise reference to the Swift language syntax using the new Playgrounds Playgrounds lets you type a line of code and the result appears immediately. This reference is small and handy and ideal for taking with you to your appointments. 
505 0 |a At a Glance; Contents; About the Author; About the Technical Reviewer; Introduction; Chapter 1: Hello World; Xcode; Install Xcode; Create a New Playground; Chapter 2: Declaring Constants and Variables; Constants; Constants Are Immutable; Variables; Variables Are Mutable; Type Inference; Data Types; Chapter 3: Printing Variables and Constants; Creating a Command-Line Tool; Printing to the Console; String Interpolation; Chapter 4: Code Comments; One-Line Code Comments; Multiline Comments; Nested Code Comments; Chapter 5: Numbers; Integers; Integer Sizes; Floating-Point Numbers. 
505 8 |a Chapter 6: StringsUnicode Characters; Character Data Type; Concatenation; Comparing Strings; String Interpolation; Chapter 7: Booleans; Chapter 8: Tuples; Chapter 9: Optionals; Forced Unwrapping; Optional Bindings; Chapter 10: Type Aliases; Chapter 11: Global and Local Variables; Scope Defined; Global Variables; Chapter 12: Assertions; Chapter 13: Assignment Operators; Compound Operators; Chapter 14: Arithmetic Operators; Remainder Operator; Order of Operations and Parentheses; Increment and Decrement Operators; Unary Minus Operator; Compound Operators; String Concatenation. 
505 8 |a Chapter 15: Comparison OperatorsChapter 16: Ternary Conditional Operator; Chapter 17: Range Operators; Closed Range Operator; Half-Open Range Operator; Chapter 18: Logical Operators; Chapter 19: Enumerations; Chapter 20: Arrays; Array Mutability; Adding Items to Arrays; Removing Items from Arrays; Changing Items in Arrays; Iterating Over Array Items; Chapter 21: Dictionaries; Referencing Dictionary Items; Updating Dictionary Items; Iterating Over Dictionary Items; Chapter 22: Loops; for-condition-increment Loop; for-in Loop; While Loop; do-while Loop; Chapter 23: if Statements; else Keyword. 
505 8 |a Chapter 24: switch Statementsswitch Keyword; Case Keyword; Chapter 25: Control Transfer Statements; continue Statement; break Statement; fallthrough Statement; Chapter 26: Labeled Statements; Chapter 27: Functions; Parameters; Chapter 28: Nested Functions; Chapter 29: Closures; Chapter 30: Structures; Structure Instances; Accessing Structure Properties; Structure Functions; Chapter 31: Classes; Class Instances (Objects); Accessing Class Properties; Class Functions; Chapter 32: Using Instances; Reference vs. Copy; Chapter 33: Class Identity Operators; Class Equality Identity Operator. 
505 8 |a Class Inequality Identity OperatorChapter 34: Properties; Lazy and Computed Properties; Lazy Properties; Computed Properties; Chapter 35: Property Observers; Chapter 36: Class Type Properties; Value Type Properties; Chapter 37: Type Methods; Type Methods for Value Types; Chapter 38: Subscripts; Chapter 39: Inheritance; Chapter 40: Overriding Methods and Properties; Chapter 41: Initialization; Chapter 42: De-initialization; Chapter 43: Type Casting; Type Casting Instances; Chapter 44: Nested Types; Chapter 45: Extensions; Chapter 46: Protocols; Chapter 47: Delegation; Implementing Delegation. 
546 |a English. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Programming languages (Electronic computers)  |x Syntax. 
650 6 |a Langages de programmation  |x Syntaxe. 
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655 7 |a Problems and exercises  |2 fast 
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