The innovation book : how to manage ideas and execution for outstanding results /
""If you want to know how to make innovation a reality, read this book before your competition does!"" Dr James Canton, CEO & Chairman, Institute for Global Futures The Innovation Book is your hands-on guide to turning new thinking into exciting opportunities. The quick-read...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Harlow, England :
Pearson,
2014.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Cover; Contents; About the author; Authorâ#x80;#x99;s acknowledgements; Publisherâ#x80;#x99;s acknowledgements; Introduction; How to use this book; What is innovation?; Part 1: Your creative self; Nurturing your creative genius; Seeing what others do not see; Becoming a more powerful innovator; Giving up old ideas for better ideas; Part 2: Leading innovators; Building a better, bigger brain; Organising people for innovation; Creating a powerful innovation culture; Motivating innovators; Part 3: Creating innovation; Using the power of (creative) rebels; Making new ideas useful.
- Grinding your way from insight to (successful) innovationMeasuring (unmeasurable) innovation; Part 4: Winning with innovation; Winning and losing with innovation; Making innovation popular; Selling new ideas; Renewing, transforming and disrupting; Surfing waves of creativity; Part 5: Innovatorâ#x80;#x99;s turning points; A beautiful idea is never perfect; Little differences make a big difference; Sometimes you have to gamble everything; Leaders get the innovation they deserve; Part 6: The innovatorâ#x80;#x99;s toolkit; Creating (smarter) new ideas; Altshullerâ#x80;#x99;s innovation pyramid.
- Burgelman and Seigelâ#x80;#x99;s minimum winning gameOsborn and Parnesâ#x80;#x99; creative problem-solving (CPS); Altshullerâ#x80;#x99;s theory of inventive problem-solving (TRIZ); Osterwalderâ#x80;#x99;s business model canvas; Amabileâ#x80;#x99;s internal and external motivation; Guilfordâ#x80;#x99;s convergent and divergent thinking; Riesâ#x80;#x99; build-measure-learn wheel; Shaping better futures; Christensenâ#x80;#x99;s disruptive innovation; Schroederâ#x80;#x99;s innovation journey; Usherâ#x80;#x99;s path of cumulative synthesis; Benyusâ#x80;#x99; biomimicry design lens; Van de Venâ#x80;#x99;s leadership rhythms; Friendâ#x80;#x99;s three types of uncertainty.
- Teeceâ#x80;#x99;s win, lose, follow, innovate gridd.schoolâ#x80;#x99;s design thinking modes; Sharing beautiful ideas; Henderson and Clarkâ#x80;#x99;s four types of innovation; Rogersâ#x80;#x99; adoption and diffusion curve; Abernathy and Utterbackâ#x80;#x99;s three phases of innovation; Chesbroughâ#x80;#x99;s open innovation; Marchâ#x80;#x99;s exploration vs. exploitation; Johnson and Johnsonâ#x80;#x99;s constructive controversy cycle; Powell and Grodalâ#x80;#x99;s networks for innovation; Boydâ#x80;#x99;s OODA loop; Final words; More reading for curious people.