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C♯ game programming cookbook for Unity 3D /

"This book supplies a hands-on approach suitable for creating video games with the Unity game engine. The author's approachable writing style provides a solid base for experienced C♯ programmers to be able to make games with Unity3d and presents readers with a set of recipes for scripting...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Murray, Jeff W. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, [2014]
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Introduction
  • Making games the modular way
  • Building the core game framework
  • Player structure
  • Recipes: Common components
  • Building player movement controllers
  • Weapon systems
  • Recipe: Waypoints manager
  • Recipe: Sound manager
  • AI manager
  • Menus and user interface
  • Dish: Lazer blast survival
  • Dish: Metal vehicle doom
  • Dish: Making the game Tank battle
  • Dish: Making the game Interstellar paranoids
  • Final note.