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Game design workshop : a playcentric approach to creating innovative games /

"Since the publication of the second edition, many changes have occurred in the games industry, from an increase in multitouch screen platforms to a rise in smaller teams and development companies and more independent designers. This third edition expands discussions of new platforms and genres...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Fullerton, Tracy
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, Ã2014.
Edición:3rd ed.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:"Since the publication of the second edition, many changes have occurred in the games industry, from an increase in multitouch screen platforms to a rise in smaller teams and development companies and more independent designers. This third edition expands discussions of new platforms and genres of play as well as processes, such as agile development (SCRUM). This edition emphasizes how to work with analytics to improve game play experience and the commercial viability of games. It also includes interviews with a number of independent designers"--
Descripción Física:1 online resource (xxvii, 495 pages) : illustrations
Bibliografía:Includes bibliographical references.
ISBN:1482217163
9781482217162
9781482217179
1482217171
Acceso:Legal Deposit;