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Practical rendering and computation with Direct3D 11 /

"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, th...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Zink, Jason
Otros Autores: Pettineo, Matt, Hoxley, Jack
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press, ©2012.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"--
Notas:"An A.K. Peters book."
Descripción Física:1 online resource (xvi, 631 pages) : illustrations
Bibliografía:Includes bibliographical references (pages 621-624) and index.
ISBN:1568817207
9781568817200
9781439869765
1439869766