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|a QA76.76.C672
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|a UAMI
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1 |
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|a Chin, Robert.
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245 |
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0 |
|a Beginning Android 3D game development /
|c Robert Chin.
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246 |
3 |
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|a Beginning Android three-dimensional game development
|
260 |
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|a [New York] :
|b Apress ;
|a New York :
|b Distributed by Springer Science+Business Media New York,
|c ©2014.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations
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336 |
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|a text
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|a computer
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|a Online resource; title from title page (Safari, viewed Mar. 27, 2014).
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|a Includes index.
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520 |
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|a Beginning Android3D Game Developmentis a unique book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android KitKat platform using Java and OpenGL ES. ADrone Grid game case study is included.
|
505 |
0 |
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|a Pages:1 to 25 -- Pages:26 to 50 -- Pages:51 to 75 -- Pages:76 to 100 -- Pages:101 to 125 -- Pages:126 to 150 -- Pages:151 to 175 -- Pages:176 to 200 -- Pages:201 to 225 -- Pages:226 to 250 -- Pages:251 to 275 -- Pages:276 to 300 -- Pages:301 to 325 -- Pages:326 to 350 -- Pages:351 to 375 -- Pages:376 to 400 -- Pages:401 to 425 -- Pages:426 to 450 -- Pages:451 to 475 -- Pages:476 to 482.
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|a O'Reilly
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|a Video games
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650 |
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650 |
|
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650 |
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6 |
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650 |
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|2 bisacsh
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650 |
|
7 |
|a COMPUTERS
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|2 bisacsh
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650 |
|
7 |
|a COMPUTERS
|x Machine Theory.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Reference.
|2 bisacsh
|
650 |
|
7 |
|a Computer games
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|2 fast
|
650 |
|
7 |
|a Video games
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|2 fast
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