Programming 2D games /
A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully craf...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boca Raton, FL :
CRC Press,
©2012.
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Colección: | An A K Peters Book
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Chapter 1 Getting Started
- chapter 2 Windows Programming Fundamentals
- chapter 3 Introduction to DirectX
- chapter 4 The Game Engine
- chapter 5 Sprites and Animation
- chapter 6 Collisions and Entities
- chapter 7 Sound
- chapter 8 Text
- chapter 9 Enhanced Appearance
- chapter 10 Tiled Games
- chapter 11 Building a Complete Game
- chapter 12 Network Programming.