Programming 3D applications with HTML5 and WebGL /
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL--the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowi...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Sebastopol, CA :
O'Reilly Media,
Ã2014.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Introduction
- WebGL: real-time 3D rendering
- Three.js-a javascript 3D engine
- Graphics and rendering in three.js
- 3D animation
- CSS3: advanced page effects
- Canvas: universal 2D drawing
- The 3D content pipeline
- 3D engines and frameworks
- Developing a simple 3D application
- Developing a 3D environment
- Developing mobile 3D applications.