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Hands-on guide to creating Flash advertising : from concept to tracking--microsites, video ads, and more /

Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the bes...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Fincanon, Jason
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Burlington, MA ; Focal Press, ©2008.
Colección:Focal hands-on guide series.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Fincanon, Jason. 
245 1 0 |a Hands-on guide to creating Flash advertising :  |b from concept to tracking--microsites, video ads, and more /  |c Jason Fincanon. 
260 |a Burlington, MA ;  |a Focal Press,  |c ©2008. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
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490 1 |a The Focal Press hands-on guide series 
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505 0 |a Cover; Creating Flash Advertising: From Concept to Tracking-Microsites, Video Ads, and More; Copyright; Table of Contents; Foreword; Acknowledgments; About the Author; Introduction; Chapter 1. Flash Advertising Quick Start; Why Use Flash for Advertising?; Ad Formats; Interactive Standards and the Interactive Advertising Bureau; Flash's Built-in Advertising Templates; Microsites; Mobile Devices; Place, Design, Build, and Launch; Conclusion; Chapter 2. Constants and Considerations; Ad Specs; Deadlines; Quality Control; Version Control; Conclusion; Chapter 3. Designing Banner Ads; Conception 
505 8 |a Goal of the CampaignDesigning with Transitions and Animation in Mind; Conclusion; Chapter 4. Preparing and Building Ads; Planning; Setting Up Your File; Cutting Images; clickTags and Links; Script to Save Time; Building to Standards; Bandwidth Profiler; HTML/JavaScript; Default Images; Quality Control; Conclusion; Chapter 5. Forms and Data in Ads; Where Are You Going?; File Size Consumption; Collecting and Passing Data; Conclusion; Chapter 6. File Optimization; Image Types; Image Compression; Vectors and Fonts; Optimizing Code; Conclusion; Chapter 7. Third-party Rich-media Technologies 
505 8 |a When to Utilize a Rich-media TechnologyRich-media Companies; Conclusion; Chapter 8. Trafficking and Tracking Your Ads; The Media Buy; Ad Server Tools; Tracking Your Ads; Rich-media Ads; Site-served Ads; Conclusion; Chapter 9. Designing Microsites; Less Constraints; Conception; Know the Brand (and Learn It if You Don't); Navigation; Designing with Transitions and Animation in Mind; Conclusion; Chapter 10. Preparing and Building Microsites; Plan of Attack; Collecting Assets; Building to Standards; HTML/JavaScript; No-Flash Backup; Collecting User Data; Quality Control; Conclusion 
505 8 |a Chapter 11. Driving Traffic to Your MicrositePaid Search; Banner Ads; To the Microsite from the Main Site; Word of Mouth (a.k.a. Viral Marketing); User Interactions and Referrals; Conclusion; Chapter 12. Advertising Examples; Rich-media Banners; Conclusion; Chapter 13. Snippets and Classes; Snippets; Classes; Conclusion; Index 
520 |a Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the best practices for:* Mastering the myriad of ad specs, deadlines, quality and version control issues* Creating ads that balance campaign goals with design constraints* Preparing and building ads with team and QC standards* Using. 
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650 6 |a Publicité sur Internet. 
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