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Practical ideas, games and activities for the primary classroom /

A collection of 150 unique games and activities to help support teaching of maths in the primary classroom. Designed with busy teachers in mind, the Classroom Gems series draws together an extensive selection of practical, tried-and-tested, off-the-shelf ideas, games and activities guaranteed to tra...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Barron, Paul
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Harlow, England ; New York : Pearson Education, 2014.
Edición:2nd ed.
Colección:Classroom gems.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Practical ideas, games and activities for the primary classroom /  |c Paul Barron. 
250 |a 2nd ed. 
260 |a Harlow, England ;  |a New York :  |b Pearson Education,  |c 2014. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Classroom gems 
588 0 |a Print version record. 
500 |a Includes index. 
505 0 |a Cover -- Contents -- About the author -- Introduction -- Chapter 1 Art & DT -- Introduction -- Magic Carpet -- Adverts -- Album Artwork -- Coat of Arms -- Grid Painting -- Illuminated Names -- Money Maker -- Nature Collage -- Self-portrait Ideas -- Skylines -- Uniform -- Amazing Buildings -- Frame It -- Real-life Paintings -- Chapter 2 English -- Introduction -- Character -- Character Pie -- Character Rating -- Heads or Tails -- CV Building -- Strange Surroundings -- Creative Writing -- Creative Writing Themes -- Drama -- Freeze-Frame -- Guided Mime -- Hot-Seat -- Snapshot -- Soundscape -- Guided Reading -- Guided Reading Activities -- Guided Reading Questions -- Story -- Story Sequencing -- Broadcast -- In Between Scenes -- Puppet Stories -- What Happens Next? -- Character Conversations -- Character Letters -- Points of View -- Chapter 3 Humanities -- Introduction -- Geography -- Orienteering -- Take Me There -- Capital Challenge -- Environmental Projects -- History -- Artefact Explorers -- History Day -- Time Machine -- Timeline -- RE -- Making the Rules -- Quiet Time -- Special Books -- Totem Pole -- Chapter 4 Mathematics -- Introduction -- Archery -- Bingo -- Build a Wall -- Compass Jumps -- Counting Actions -- Counting Stick Games -- Function Machine -- Guess My Number -- Guess My Shape -- Missing Numbers -- Missing Sequence -- Number Shapes -- Number Tennis -- Treasure Hunter -- Grid Problem -- Guess My Rule -- Standing Rule -- What's Happening? -- Chapter 5 MFL -- Introduction -- Colour Wheel -- Days of the Week -- Flag Match -- Flip Pairs -- Greetings Games -- Number Games -- Lingo Bingo -- Chapter 6 Music -- Introduction -- Music Glossary -- Body Sounds -- Metal vs. Wood -- Shake, Strike or Blow -- Catch You Out -- Code Breakers -- Mood Music -- Musical Words -- Name That Instrument -- Pass the Beat -- Pulse Points -- Silent Tambourine. 
505 8 |a Sound Pictures -- Sound Walk -- Soundtrack -- Story Music -- Ways to Play -- Beat It! -- Syllable Patterns -- Chapter 7 PE -- Introduction -- Band Race -- Cat and Mouse -- Colours -- Follow the Drum -- Keep It Up -- Musical Moves -- Numbers -- Pirates -- Remote Control -- Snakes -- The Bean Game -- Traffic Lights -- Chapter 8 PSHE -- Introduction -- Detective -- Emotions -- I Think You're Great! -- Language Challenge (MFL) -- Liar, Liar! -- Name Game -- Parachute Ball Games -- Parachute Movement Games -- Partner Time -- Roller Ball -- Sentence Maker/Story Maker -- Spiderweb -- The Memory Game -- Guess My Job -- The Feel-Good Factor -- Chapter 9 Science -- Introduction -- Animal Inventor -- Healthy Menu -- Sense It -- Conductor or Insulator -- Plants -- Pulse Rate -- Chapter 10 Display -- Introduction -- All About Us -- Art Gallery -- Class Notice-board -- Thought of the Week -- Where in the World? -- Chapter 11 Reward Games & Early Morning Work -- Introduction -- Dictionary Game -- Eyewitness -- Funny Faces -- Good Afternoon... -- Heads Down, Thumbs Up -- Missing Person -- Now You See It, Now You Don't -- The Daily Edit -- Word Finder -- 20 Questions -- Index of activities. 
520 |a A collection of 150 unique games and activities to help support teaching of maths in the primary classroom. Designed with busy teachers in mind, the Classroom Gems series draws together an extensive selection of practical, tried-and-tested, off-the-shelf ideas, games and activities guaranteed to transform any lesson or classroom in an instant. Easily navigable, allowing you to choose the right activity quickly and easily, these invaluable resources are guaranteed to save you time and are a must-have tool to plan, prepare and deliver first-rate lessons. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Education, Elementary  |x Activity programs. 
650 6 |a Enseignement primaire  |x Méthodes actives. 
650 7 |a Education, Elementary  |x Activity programs  |2 fast 
776 0 8 |i Print version:  |a Barron, Paul.  |t Practical ideas, games and activities for the primary classroom.  |b Second edition.  |d New York : Pearson Education, 2014  |z 9781292000992  |w (DLC) 2013013524  |w (OCoLC)836557842 
830 0 |a Classroom gems. 
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