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Unity 4 fundamentals : get started at making games with unity /

"Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Thorn, Alan
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Burlington, MA : Focal Press, ©2014.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Ch. 1. Getting started with Unity
  • ch. 2. Assets and asset management
  • ch. 3. Scenes, assets and game objects
  • ch. 4. Terrain and audio
  • ch. 5. Lighting and lightmapping
  • ch. 6. Particle systems and shuriken
  • ch. 7. Scripting with C#
  • ch. 8. GUIs and scripting
  • ch. 9. Debugging and post-processing
  • ch. 10. Navigation and pathfinding
  • ch. 1. Animation and mecamin
  • ch. 12. Tips and tricks.