Cargando…

Mobile user experience : patterns to make sense of it all /

Presents the theoretical concepts of mobile UX alongside practical real-world applications. Demonstrates how to communicate mobile UX flows visually; how to apply and use ten unique user experience archetypes for mobile; and how to prototype and use these patterns to create websites and apps.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Mendoza, Adrian
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Waltham, MA : Morgan Kaufmann, ©2014.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000 a 4500
001 OR_ocn868231751
003 OCoLC
005 20231017213018.0
006 m o d
007 cr unu||||||||
008 140116s2014 maua ob 001 0 eng d
040 |a UMI  |b eng  |e pn  |c UMI  |d COO  |d DEBBG  |d DEBSZ  |d OCLCQ  |d OCLCF  |d MYUMP  |d OCLCQ  |d LOA  |d AGLDB  |d K6U  |d CCO  |d Z5A  |d PIFAG  |d FVL  |d LIV  |d OCLCQ  |d RIU  |d U3W  |d D6H  |d STF  |d CEF  |d OCLCQ  |d AU@  |d OCLCQ  |d BRF  |d OCLCO  |d OCLCQ  |d OCLCO 
020 |a 9780124114906 
020 |a 0124114903 
020 |a 0124095143 
020 |a 9780124095144 
020 |z 9780124095144 
029 1 |a DEBBG  |b BV041778389 
029 1 |a DEBSZ  |b 404328792 
029 1 |a GBVCP  |b 882723057 
035 |a (OCoLC)868231751 
037 |a CL0500000361  |b Safari Books Online 
050 4 |a QA76.59  |b .M45 2014 
082 0 4 |a 004  |2 23 
049 |a UAMI 
100 1 |a Mendoza, Adrian. 
245 1 0 |a Mobile user experience :  |b patterns to make sense of it all /  |c Adrian Mendoza. 
260 |a Waltham, MA :  |b Morgan Kaufmann,  |c ©2014. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Print version record. 
504 |a Includes bibliographical references and index. 
505 0 |a Why mobile UX, why now? -- Your desktop experience is not your mobile experience -- Understanding the device -- How mobile wireframing works -- Mobile UX patterns -- How to prototype in mobile -- Mobile app or mobile web: the big debate -- The future of mobile UX is in using performance metrics -- Appendix A. List of devices from chapter 1 -- Appendix B. List of my devices from chapter 4 -- Appendix C. Mobile performance results from chapter 9. 
520 |a Presents the theoretical concepts of mobile UX alongside practical real-world applications. Demonstrates how to communicate mobile UX flows visually; how to apply and use ten unique user experience archetypes for mobile; and how to prototype and use these patterns to create websites and apps. 
590 |a eBooks on EBSCOhost  |b EBSCO eBook Subscription Academic Collection - Worldwide 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Mobile computing. 
650 0 |a User interfaces (Computer systems)  |x Design. 
650 0 |a Human-computer interaction. 
650 0 |a Application software  |x Development. 
650 6 |a Informatique mobile. 
650 6 |a Logiciels d'application  |x Développement. 
650 7 |a Application software  |x Development  |2 fast 
650 7 |a Human-computer interaction  |2 fast 
650 7 |a Mobile computing  |2 fast 
650 7 |a User interfaces (Computer systems)  |x Design  |2 fast 
776 0 8 |i Print version:  |a Mendoza, Adrian.  |t Mobile user experience.  |d Amsterdam, [Netherlands] : Morgan Kaufmann, an imprint of Elsevier, [2014]  |z 9780124095144  |w (DLC) 2013020414  |w (OCoLC)849509753 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780124095144/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
994 |a 92  |b IZTAP