Story and simulations for serious games : tales from the trenches /
How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relatin...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Iuppa, Nicholas V. |
Otros Autores: | Borst, Terry |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Burlington, MA :
Focal Press,
Ã2007.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Ejemplares similares
-
The guide to computer simulations and games /
por: Becker, Katrin
Publicado: (2011) -
Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects /
por: Thorn, Alan
Publicado: (2018) -
Unity 2018 by example : learn about game and virtual reality development by creating five engaging projects /
por: Thorn, Alan
Publicado: (2018) -
Simulation /
por: Ross, Sheldon M.
Publicado: (2013) -
Minecraft mastery : build your own Redstone contraptions and mods /
por: Monk, Matthew, et al.
Publicado: (2014)