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Games, ideas and activities for primary mathematics /

A collection of 150 unique games and activities to help support teaching of maths in the primary classroom. Designed with busy teachers in mind, the Classroom Gems series draws together an extensive selection of practical, tried-and-tested, off-the-shelf ideas, games and activities guaranteed to tra...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Dabell, John
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Harlow, England ; New York : Pearson, 2014.
Edición:2nd ed.
Colección:Classroom gems.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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505 0 |a Cover -- Contents -- Introduction -- Chapter 1 Place value -- Number criteria -- Know your place -- Bullseye -- Bish, bash, bosh -- Number of the lesson -- Take four digits -- Number splat -- Number roundup -- Number hats -- The gharial's mouth -- Make a row -- Nearest and dearest -- Digit dance -- Big numbers -- Number roundup -- Round it up -- Chapter 2 Addition -- Across the road -- Take a roll -- Alphaworth -- On the mark -- Plus trio -- Below bullseye -- It all adds up -- Spot 100 -- On a roll -- Fifteen -- Three in a row -- Palindromes -- Fractured names -- In line -- Decimal roll -- Chapter 3 Subtraction -- My difference -- What a pair -- What a difference! -- In order -- Take it away -- Spot on -- Play your cards right -- On the grid -- Take cover -- Stepping stones -- All in a line -- Blockbusters -- Hey big spender -- Make a difference -- What difference does it make? -- Dicey difference -- Big difference -- Chapter 4 Multiplication -- Gridlock -- Four in a row -- Funky factors -- A finger in every pie -- Multiple choices -- Times square -- Stand in line -- Gimme five -- At sixes and sevens -- A bit dicey -- I spy -- Trebles -- How many? -- Bingo bango! -- Multi-key -- Chapter 5 Division -- Digital roots -- On average -- Estimation time -- Snake division -- What am I? -- Fishing line -- Leftovers -- Hexadivision -- Complete convert -- Division squares -- A matter of factor -- Remains of the day -- Divide and conquer -- Deci-divide -- Chapter 6 Logical reasoning -- Who's who? -- Bings and bangs -- Ice-cream cone -- Shoe size -- Whose number? -- Recycle, recycle, recycle -- Homework -- How old? -- Breakfast time -- On your bike -- Shop, shop, shop! -- Football stickers -- Pens -- Pizza the action -- Race to it -- Chapter 7 Number tricks -- What a card -- Too good to be true! -- Eleven's heaven -- Number scan -- Catch-22 -- High five. 
505 8 |a Your number is ... -- Two little ducks -- Seven steps -- 3-digit wonder -- Magic 6174 -- Magic pentagons -- Mind reader! -- Maths master -- Name your number -- Number head -- Chapter 8 Mixed problems -- Bingo-bingo -- Bango-bango -- Colour by numbers -- Row by row -- Weigh to go -- See this -- Digital delight -- On your marks -- Take it away -- Maths adder -- Take five -- How many? -- Circle sums -- Fair enough -- A good match -- Chapter 9 Investigations -- Always, sometimes, never true -- Number theft -- Number stacks -- Slide and hop -- Get in shape -- Water butt -- Shape up -- Happy numbers -- Magic threes -- Number hop -- Spot on -- Countdown -- What's my house number? -- Chessboard -- The gridlock problem -- Balloon numbers -- Number hunters -- Numbers are odd things -- Reach for one -- Chapter 10 Brain-teasers -- Up and down -- Wheely good -- A sticky problem -- Two is company and 'tree' is a crowd -- Bookworms -- Money bags -- How much? -- 999 -- Water problem -- Bonjour -- 100 not out -- Mystery number -- Odd one out -- Truth or lie -- What's next? -- Appendices -- Challenges -- Thinking questions you could use -- The four-step problem-solving process. 
520 |a A collection of 150 unique games and activities to help support teaching of maths in the primary classroom. Designed with busy teachers in mind, the Classroom Gems series draws together an extensive selection of practical, tried-and-tested, off-the-shelf ideas, games and activities guaranteed to transform any lesson or classroom in an instant. Easily navigable, allowing you to choose the right activity quickly and easily, these invaluable resources are guaranteed to save you time and are a must-have tool to plan, prepare and deliver first-rate lessons. 
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650 0 |a Games in mathematics education. 
650 6 |a Mathématiques  |x Étude et enseignement (Primaire)  |x Méthodes actives. 
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