The complete guide to Blender graphics : computer modeling and animation /
Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boca Raton [Fla.] ; London :
CRC Press,
©2012.
©2012 |
Edición: | 1st ed. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
MARC
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100 | 1 | |a Blain, John M., |d 1942- | |
245 | 1 | 4 | |a The complete guide to Blender graphics : |b computer modeling and animation / |c John M. Blain. |
250 | |a 1st ed. | ||
260 | |a Boca Raton [Fla.] ; |a London : |b CRC Press, |c ©2012. | ||
264 | 4 | |c ©2012 | |
300 | |a 1 online resource (xvii, 389 pages) : |b color illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
504 | |a Includes bibliographical references (pages 385-386) and index. | ||
520 | |a Helps novices learn Blender version 2.60+ and describes the basic operation of the interface and the majority of its functions including visual reference and examples of operations. | ||
588 | 0 | |a Print version record. | |
505 | 0 | |a 1. The Blender interface -- 2. Navigation -- 3. Creating and editing objects -- 4. Materials -- 5. Textures -- 6. World settings -- 7. Lighting and cameras -- 8. Rendering and ray tracing -- 9. Animation basics -- 10. 3D text -- 11. NURBS and meta shapes -- 12. Modifiers -- 13. Particle systems -- 14. Child/parent relationships and constraints -- 15. Armatures -- 16. Shape key and action editors -- 17. Fluid simulation -- 18. Nodes -- 19. The Blender game engine -- 20. Video sequence editing. | |
590 | |a O'Reilly |b O'Reilly Online Learning: Academic/Public Library Edition | ||
630 | 0 | 0 | |a Blender (Computer file) |
630 | 0 | 7 | |a Blender (Computer file) |2 fast |
650 | 0 | |a Computer animation. | |
650 | 0 | |a Three-dimensional display systems. | |
650 | 0 | |a Computer graphics. | |
650 | 2 | |a Computer Graphics | |
650 | 6 | |a Animation par ordinateur. | |
650 | 6 | |a Affichage tridimensionnel. | |
650 | 6 | |a Infographie. | |
650 | 7 | |a computer animation. |2 aat | |
650 | 7 | |a three-dimensional. |2 aat | |
650 | 7 | |a computer graphics. |2 aat | |
650 | 7 | |a ART |x Film & Video. |2 bisacsh | |
650 | 7 | |a PHOTOGRAPHY |x Techniques |x Cinematography & Videography. |2 bisacsh | |
650 | 7 | |a Computer animation |2 fast | |
650 | 7 | |a Computer graphics |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
776 | 0 | 8 | |i Print version: |a Blain, John M., 1942- |t Complete guide to Blender graphics. |b 1st ed. |d Boca Raton, [Fla.] ; London : CRC Press, ©2012 |z 9781466517035 |w (DLC) 2012000422 |w (OCoLC)773024887 |
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