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OR_ocn861183790 |
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OCoLC |
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20231017213018.0 |
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cr cna|||||||| |
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vz czazuu |
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131021s2013 xx 510 o vleng d |
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|a UMI
|b eng
|e pn
|c UMI
|d OCLCA
|d OCLCQ
|d OCLCF
|d OCLCO
|d OCLCA
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035 |
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|a (OCoLC)861183790
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037 |
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|a CL0500000324
|b Safari Books Online
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4 |
|a GV1469.3
|b .W5434 2013
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049 |
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|a UAMI
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100 |
1 |
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|a Wiebe, Robert.
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245 |
1 |
0 |
|a Learning game development with Unity 3D /
|c Robert Wiebe.
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260 |
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|a [Place of publication not identified] :
|b InfiniteSkills,
|c 2013.
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300 |
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|a 1 online resource (1 streaming video file (8 hr., 30 min., 52 sec.))
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336 |
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|a two-dimensional moving image
|b tdi
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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500 |
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|a Title from resource description page (viewed Oct. 11, 2013).
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511 |
0 |
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|a Presenter, Robert Wiebe.
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520 |
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|a "In this Unity 3D Game Development training course, expert author Robert Wiebe introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required. You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game - Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviours, learn to develop Boo, JavaScript and C♯ scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution. Once you have completed this video tutorial for Game Development with Unity 3D, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity 3D engine. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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0 |
|a Video games
|x Design.
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650 |
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0 |
|a Video games
|x Development.
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650 |
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0 |
|a Three-dimensional imaging.
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650 |
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0 |
|a Computer graphics.
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650 |
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2 |
|a Imaging, Three-Dimensional
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650 |
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2 |
|a Computer Graphics
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650 |
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6 |
|a Jeux vidéo
|x Conception.
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650 |
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6 |
|a Jeux vidéo
|x Développement.
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650 |
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6 |
|a Imagerie tridimensionnelle.
|
650 |
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6 |
|a Infographie.
|
650 |
|
7 |
|a three-dimensional.
|2 aat
|
650 |
|
7 |
|a computer graphics.
|2 aat
|
650 |
|
7 |
|a Computer graphics.
|2 fast
|0 (OCoLC)fst00872119
|
650 |
|
7 |
|a Three-dimensional imaging.
|2 fast
|0 (OCoLC)fst01150331
|
650 |
|
7 |
|a Video games
|x Design.
|2 fast
|0 (OCoLC)fst01166425
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856 |
4 |
0 |
|u https://learning.oreilly.com/videos/~/9781771371292/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
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