Beginning 3D game development with Unity 4 : all-in-one, multi-platform game development /
Beginning 3D Game Development with Unity 4is perfect for those who would like tocome to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just wa...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berkeley, California :
Apress,
2013.
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Edición: | Second edition. |
Colección: | Technology in action series.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Introduction to Game Development
- Unity UI Basics--Getting Started
- Scripting: Getting Your Feet Wet
- Terrain Generation: Creating a Test Environment
- Navigation and Functionality
- Cursor Control
- Imported Assets
- Action Objects
- Managing State
- Exploring Transitions
- Physics and Special Effects
- Message Text
- Inventory Logic
- Managing the Inventory
- Dialogue Trees
- Mecanim and Characters
- Game Environment
- Setting Up the Game
- Menus and Levels.