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|a UAMI
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|a HTML5 game programming with enchant.js
|h [electronic resource] /
|c Brandon McInnis... [et al.].
|
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|a Hypertext Markup Language five programming with enchant.js
|
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3 |
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|a Hypertext Markup Language five programming with enchant.JavaScript
|
260 |
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|a [Berkely, Calif.]
|b Apress ;
|e New York :
|f Distributed by Springer Science+Business Media New York
|c c2013.
|
300 |
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|a 1 online resource (1 v.) :
|b ill.
|
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|a text file
|b PDF
|2 rda
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|a The expert's voice in Web development
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588 |
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|a Description based on online resource; title from title page (Safari, viewed Aug. 20, 2013).
|
500 |
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|a Includes index.
|
505 |
0 |
0 |
|t Beginning enchant.js development --
|t JavaScript basics --
|t Basic features of enchant.js --
|t Advanced features of enchant.js --
|t Game design --
|t Creating an arcade shooter --
|t Creating a stand-alone 3-D game.
|
520 |
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|a HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didnt know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D. We live in an age where smartphones and tablets have made games more ubiquitous than ever.Based around HTML5, enchant.js is ideally suited for aspiring game programmers who have always been intimidated by code. Games written using enchant.js take only a few hours to write, and can be played in a browser, iOS, and Android devices, removing the stress of programming to focus on the fun. Discover the joy of game development with enchant.js. Provides a comprehensive, easy guide to game programming through enchant.js Gives aspiring game developers a tool to realize their ideas Introduces readers to the basics of HTML5 and JavaScript programming.
|
542 |
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|f Copyright © 2013 by Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer
|g 2013
|
590 |
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Computer games
|x Programming.
|
650 |
|
0 |
|a Computer games
|x Development.
|
650 |
|
0 |
|a HTML (Document markup language)
|
650 |
|
0 |
|a JavaScript (Computer program language)
|
650 |
|
0 |
|a Web sites
|x Video games
|x Development.
|
650 |
|
0 |
|a Software engineering.
|
650 |
|
4 |
|a Computer games
|x Development.
|
650 |
|
4 |
|a Computer games
|x Programming.
|
650 |
|
4 |
|a HTML (Document markup language)
|
650 |
|
4 |
|a JavaScript (Computer program language)
|
650 |
|
4 |
|a Web sites
|x Computer games
|x Development.
|
650 |
|
6 |
|a Jeux d'ordinateur
|x Programmation.
|
650 |
|
6 |
|a Génie logiciel.
|
650 |
|
6 |
|a HTML (Langage de balisage)
|
650 |
|
6 |
|a JavaScript (Langage de programmation)
|
650 |
|
7 |
|a HTML.
|2 aat
|
650 |
|
7 |
|a GAMES / Board
|2 bisacsh
|
650 |
|
7 |
|a Software engineering.
|2 fast
|0 (OCoLC)fst01124185
|
650 |
|
7 |
|a Video games
|x Programming.
|2 fast
|0 (OCoLC)fst00872114
|
650 |
|
7 |
|a HTML (Document markup language)
|2 fast
|0 (OCoLC)fst00949997
|
650 |
|
7 |
|a JavaScript (Computer program language)
|2 fast
|0 (OCoLC)fst00982071
|
650 |
|
7 |
|a Computer games / Programming.
|2 local
|
650 |
|
7 |
|a Computer games / Development.
|2 local
|
650 |
|
7 |
|a HTML (Document markup language)
|2 local
|
650 |
|
7 |
|a JavaScript (Computer program language)
|2 local
|
650 |
|
7 |
|a Web sites / Computer games / Development.
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|
655 |
|
0 |
|a Electronic books.
|
700 |
1 |
|
|a McInnis, Brandon.
|
773 |
0 |
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|t Springer eBooks
|
776 |
0 |
8 |
|i Print version:
|a Shimizu, Ryo.
|t HTML5 Game Programming with enchant.js.
|d Dordrecht : Springer, ©2013
|z 9781430247432
|
830 |
|
0 |
|a Expert's voice in Web development.
|
856 |
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