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|a UAMI
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|a Evans, Martin
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|a Arduino in action /
|c Martin Evans, Joshua Noble, Jordan Hochenbaum.
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264 |
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1 |
|a Shelter Island, NY :
|b Manning Publications Co.,
|c [2013]
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300 |
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|a 1 online resource (xxii, 346 pages) :
|b illustrations
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|a Print version record.
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|a Annotation
|b SummaryArduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone. About the TechnologyArduino is an open source do-it-yourself electronics platform that supports a mind-boggling collection of sensors and actuators you can use to build anything you can imagine. Even if you've never attempted a hardware project, this easy-to-follow book will guide you from your first blinking LED through connecting Arduino to your iPhone. About this BookArduino in Action is a hands-on guide to prototyping and building DIY electronics. You'll start with the basicsunpacking your board and using a simple program to make something happen. Then, you'l attempt progressively more complex projects as you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll explore input/output sensors, including ultrasound, infrared, and light, and then use them for tasks like robotic obstacle avoidance. Arduino programs look a lot like C or C++, so some programming skill is helpful. What's InsideGetting started with Arduinono experience required!Writing programs for ArduinoSensing and responding to eventsRobots, flying vehicles, Twitter machines, LCD displays, and more!Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the AuthorsMartin Evans is a professional developer, a lifelong electronics enthusiast, and the creator of an Arduino-based underwater ROV. Joshua Noble is an author and creative technologist who works with smart spaces. Jordan Hochenbaum uses Arduino to explore musical expression and creative interaction. Table of ContentsPart 1 Getting startedChapter 1 Hello ArduinoChapter 2 Digital input and outputChapter 3 Simple projects: input and outputPart 2 Putting Arduino to workChapter 4 Extending ArduinoChapter 5 Arduino in motionChapter 6 Object detectionChapter 7 LCD displaysChapter 8 CommunicationsChapter 9 Game onChapter 10 Integrating the Arduino with iOSChapter 11 Making wearablesChapter 12 Adding shieldsChapter 13 Software integration.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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|a Arduino (Programmable controller)
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650 |
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|a Electronics
|x Data processing.
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|a Prototypes, Engineering.
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|a Open source software.
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|a Arduino (Automate programmable)
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650 |
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|a Électronique
|x Informatique.
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6 |
|a Prototypes.
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6 |
|a Logiciels libres.
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650 |
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7 |
|a Arduino (Programmable controller)
|2 fast
|
650 |
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7 |
|a Electronics
|x Data processing
|2 fast
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650 |
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7 |
|a Open source software
|2 fast
|
650 |
|
7 |
|a Prototypes, Engineering
|2 fast
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700 |
1 |
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|a Noble, Joshua J.,
|d 1977-
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700 |
1 |
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|a Hochenbaum, Jordan.
|
776 |
0 |
8 |
|i Print version:
|a Evans, Martin.
|t Arduino in action
|z 9781617290244
|w (OCoLC)769430531
|
856 |
4 |
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|u https://learning.oreilly.com/library/view/~/9781617290244/?ar
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938 |
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