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Realtime web apps : with HTML5 WebSocket, PHP, and jQuery /

Realtime Web Apps: With HTML5 WebSocket, PHP, and jQuery is a guide for beginner- to intermediate-level web developers looking to take the next leap forward in website and app development: realtime. With Realtime Web Apps, you'll be able to quickly get up to speed on what HTML5 WebSocket does,...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lengstorf, Jason
Otros Autores: Leggetter, Phil
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York : Apress, ©2013.
Colección:Expert's voice in Web development.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Lengstorf, Jason. 
245 1 0 |a Realtime web apps :  |b with HTML5 WebSocket, PHP, and jQuery /  |c Jason Lengstorf, Phil Leggetter. 
246 3 |a Real time web applications 
260 |a New York :  |b Apress,  |c ©2013. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file 
347 |b PDF 
490 1 |a The expert's voice in web development 
588 0 |a Print version record. 
500 |a Includes index. 
520 |a Realtime Web Apps: With HTML5 WebSocket, PHP, and jQuery is a guide for beginner- to intermediate-level web developers looking to take the next leap forward in website and app development: realtime. With Realtime Web Apps, you'll be able to quickly get up to speed on what HTML5 WebSocket does, how it is going to affect the future of the web as we know it, and--thanks to Pusher's simple API--start developing your first realtime app today. Using a practical approach rather than focusing on dry theory, Realtime Web Apps will guide you through building your first app using HTML5, CSS3, jQuery, and Pusher. After your initial introduction to the technologies used in the book, you'll immediately jump into the process of creating a realtime Q & A app that will work on desktop browsers as well as mobile phones (including iOS and Android). In addition to learning realtime development strategies, you'll also learn progressive development strategies including responsive CSS3 layouts, AJAX development with jQuery, and more. The future of the web is realtime. Grab your hoverboard. Introduces you to the revolutionary capabilities of the HTML5 WebSocket API Gets you started with WebSocket immediately using the super-simple Pusher API Walks you through the development of a real-life realtime web app Gets you working with responsive layouts, jQuery, and AJAX development. 
505 0 |a Cover; Title Page; Copyright Page; Dedication Page; Contents at a Glance; Table of Contents; About the Authors; Acknowledgments; Introduction; PART I Getting Familiar with the Required Technologies; CHAPTER 1 What Is Realtime?; The Evolution of Media; Web Sites, Not Web Apps; HTTP Hacks; But First: What Does "Realtime" Actually Mean?; AJAX; Polling; HTTP Long-Polling; HTTP Streaming; Additional Problems with HTTP-based Solutions in Web Browsers; The Solution: WebSockets; The WebSocket Protocol; Why Bother Learning about Realtime Web Technologies? 
505 8 |a Using Realtime Web Technologies in Your Apps NowSummary; CHAPTER 2 The Tools; What Are We Building?; What Does That Mean Development-Wise?; Choosing Our Tools; HTML5; Why Do We Need It?; What Role Does it Play?; How Does it Work?; CSS3; Why Do We Need It?; What Role Does It Play?; How Does It Work?; JavaScript and jQuery; Why Do We Need It?; What Role Does It Play?; How Does It Work?; PHP; Why Do We Need It?; What Role Does It Play?; How Does It Work?; MySQL; Why Do We Need It?; What Role Does It Play?; How Does It Work?; HTML5 WebSocket Technology and Pusher; Why Do We Need It? 
505 8 |a What Role Does It Play?How Does It Work?; OAuth; Why Do We Need It?; What Role Does It Play?; How Does It Work?; Summary; CHAPTER 3 Pusher; A Brief History of Pusher; Why Use Pusher?; Scalability; WebSocket, Fallback Support, and Auto-Reconnect; Other Client Libraries; REST API; Server Libraries; Developer Tools; Documentation; Pusher Terminology; Getting Started with Pusher; Using Pusher to Send Events; Debugging Your Pusher Application; Summary; PART II Planning the App; CHAPTER 4 Choosing Web Apps Over Native Apps; Why Does It Matter?; Factors to Consider; Know Your User; Marketing; Sales. 
505 8 |a DistributionLook, Feel, and Performance; Development; Language and Platform; Maintenance; Testing; Feature Support; Connectivity; Choosing Based on Requirements; Choosing Web Apps Over Native Apps; What Does this App Do?; How Does this App Make Money?; How Will People Use this App?; Does this App Need Access to Any Device Hardware?; The Final Decision: Let's Build a Web App; Summary; CHAPTER 5 Determining the App's Functionality and Structure; What Does the App Do?; Give the App a Mission Statement; What Doesn't the App Do?; What Roles Will Users Play?; Presenter; Attendees. 
505 8 |a Front-End PlanningWhat Technologies Are We Using?; Using HTML5; Going Minimalist with the HTML; Abusing the Element; Using Completely Opaque Class Names; Completely Ignoring Indentation; CSS3, Media Queries, and How That Affects the Design and HTML; One- and Two-Column Layouts; Clickable Areas and Fat Fingers; Effects and Animations; Upvoting a Question; Answering a Question; Feedback from UI Elements; Other Effects; Back-End Planning; Model View Controller; Determining the Database Structure; What Data Needs to Be Stored?; Database Normalization; Determining the Tables and Structure. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Application software  |x Development. 
650 0 |a Web site development. 
650 0 |a Real-time data processing. 
650 0 |a HTML (Document markup language) 
650 0 |a PHP (Computer program language) 
650 0 |a Query languages (Computer science) 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a Sites Web  |x Développement. 
650 6 |a Temps réel (Informatique) 
650 6 |a HTML (Langage de balisage) 
650 6 |a PHP (Langage de programmation) 
650 6 |a Langages d'interrogation. 
650 7 |a HTML.  |2 aat 
650 7 |a Application software  |x Development  |2 fast 
650 7 |a HTML (Document markup language)  |2 fast 
650 7 |a PHP (Computer program language)  |2 fast 
650 7 |a Query languages (Computer science)  |2 fast 
650 7 |a Real-time data processing  |2 fast 
650 7 |a Web site development  |2 fast 
700 1 |a Leggetter, Phil. 
776 0 8 |i Print version:  |a Lengstorf, Jason.  |t Realtime web apps.  |d [Berkeley, Calif.] : Apress, [2013]  |z 9781430246206  |w (OCoLC)821699846 
830 0 |a Expert's voice in Web development. 
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