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130731s2013 caua o 001 0 eng d |
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|a 1449334989
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|a 9781449334987
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|a 9781449335885
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|a DEBSZ
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|a (OCoLC)854754349
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|a CL0500000250
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|a QA76.76.H94
|b F845 2013
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|a 006.74
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|a UAMI
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|a Fulton, Steve.
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|a HTML5 canvas /
|c Steve Fulton and Jeff Fulton.
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|a HTML 5 Canvas
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|a HyperText Markup Language five Canvas
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250 |
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|a 2nd ed.
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260 |
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|a Sebastopol, Calif. :
|b O'Reilly,
|c ©2013.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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588 |
0 |
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|a Print version record.
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505 |
0 |
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|a Introduction to HTML5 Canvas -- Drawing on the Canvas -- The HTML5 Canvas Text API -- Images on the Canvas -- Math, physics, and animation -- Mixing HTML5 Video and Canvas -- Working with audio -- Canvas games : part 1 -- Canvas games : part 2 -- Going mobile! -- Further explorations.
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520 |
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|a Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation--all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics--whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications.
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590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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630 |
0 |
0 |
|a Canvas (Computer file)
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630 |
0 |
7 |
|a Canvas (Computer file)
|2 blmlsh
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630 |
0 |
7 |
|a Canvas (Computer file)
|2 fast
|0 (OCoLC)fst01378904
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650 |
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0 |
|a HTML (Document markup language)
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650 |
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0 |
|a Web sites
|x Design.
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650 |
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0 |
|a Web site development.
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650 |
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0 |
|a Cascading style sheets.
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650 |
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0 |
|a Computer drawing.
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650 |
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0 |
|a Computer games
|x Programming.
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650 |
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0 |
|a Computer graphics.
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650 |
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6 |
|a HTML (Langage de balisage)
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650 |
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6 |
|a Sites Web
|x Conception.
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650 |
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6 |
|a Sites Web
|x Développement.
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650 |
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6 |
|a Feuilles de style en cascade.
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650 |
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6 |
|a Dessin par ordinateur.
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650 |
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6 |
|a Jeux d'ordinateur
|x Programmation.
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650 |
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6 |
|a Infographie.
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650 |
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7 |
|a HTML.
|2 aat
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650 |
|
7 |
|a computer graphics.
|2 aat
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650 |
|
7 |
|a Cascading style sheets.
|2 fast
|0 (OCoLC)fst00848144
|
650 |
|
7 |
|a Computer drawing.
|2 fast
|0 (OCoLC)fst00872070
|
650 |
|
7 |
|a Video games
|x Programming.
|2 fast
|0 (OCoLC)fst00872114
|
650 |
|
7 |
|a Computer graphics.
|2 fast
|0 (OCoLC)fst00872119
|
650 |
|
7 |
|a HTML (Document markup language)
|2 fast
|0 (OCoLC)fst00949997
|
650 |
|
7 |
|a Web site development.
|2 fast
|0 (OCoLC)fst01173243
|
650 |
|
7 |
|a Web sites
|x Design.
|2 fast
|0 (OCoLC)fst01173252
|
700 |
1 |
|
|a Fulton, Jeff.
|
776 |
0 |
8 |
|i Print version:
|a Fulton, Steve.
|t HTML5 canvas.
|b 2nd ed.
|d Farnham : O'Reilly, 2013
|z 9781449334987
|w (OCoLC)812688342
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9781449335847/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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938 |
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|a Internet Archive
|b INAR
|n html5canvas0000fult
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|a ebrary
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