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|a Schmidt, Richard F.
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|a Software engineering :
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|a Waltham, MA :
|b Morgan Kaufmann, an imprint of Elsevier,
|c 2013.
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|a Includes bibliographical references and index.
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|a Section 1. Software Engineering Foundations -- Introduction to Software Engineering -- Generic Software Development Framework -- The Software Architecture -- Coping with Project Complexity -- Integrated Product and Process Development -- Section 2. Specifying Software Requirements -- Understanding Software Requirements -- Software Requirements Analysis -- Managing Requirements -- Section 3. Developing the Functional Architecture -- Formulating the Functional Architecture -- Functional Analysis and Allocation Tasks -- Section 4. Developing the Physical Architecture -- Configuring the Physical Architecture -- Application Design Synthesis -- Section 5. Software Architectural Design Decisions -- Evaluating Architectural Alternatives -- Software Analysis Tasks -- Section 6. Managing the Software Architecture -- Software Control Tasks -- Software Verification and Validation Tasks -- Section 7. Software Integrated Product and Process Development -- Software Requirements Definition -- Preliminary Architecture Definition -- Detailed Architecture Definition -- Software Implementation.
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|a According to reports based on IT case studies, more than half of all software projects either fail outright or run woefully over budget and behind schedule. Software engineering education is not "standardized." Many institutions focus on implementation rather than design as it impacts product architecture. Many graduates join the workforce with incomplete skills and may not be prepared to perform the duties required during their initial careers. In 2004, the IEEE proposed the Software Engineering Body of Knowledge (SWEBOK) standard, which offers a reference for key skills, but not the training path to ensure mastery. Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the SWEBOK, covering the majority of the standard. Standards expert Richard Schmidt explains the traditional software engineering practices recognized for developing projects for government or corporate systems. Additionally, many software engineers lack an understanding of system engineering and architecture--the hardware and peripherals their programs will run on--leading to inefficient coding or changes in project requirements. This issue will only grow in importance as more programs leverage parallel computing, requiring an understanding of the parallel capabilities of processors and hardware. Therefore, this book will give both software developers and system engineers key insights into how their two skillsets can support and complement each other. The book maintains focus on these key knowledge areas and offers a set of "best practices" that can be applied to any industry or domain involved in developing software products. A comprehensive, integrated compilation on the engineering of software products, addressing the majority of the standard knowledge areas and topics Offers best practices focused on those key skills common to many industries and domains that develop software Learn how software engineering relates to systems engineering, to facilitate better communication and understanding with other engineering professionals within a project environment
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|a Print version record.
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|a Software engineering.
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|a Software architecture.
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|x Development.
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|d Waltham, MA : Morgan Kaufmann, an imprint of Elsevier, 2013
|z 9780124077683
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