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Arduino adventures : escape from Gemini station /

Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station - an orbiting museum dedicated...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kelly, James F. (James Floyd)
Otros Autores: Timmis, Harold
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Berkeley, CA : New York : Apress ; Distributed to the Book trade worldwide by Springer, ©2013.
Colección:Technology in action series.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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505 0 0 |t Trouble at Gemini Station. --  |t Challenge 1: Fun Stuff to Know --  |t Challenge 1: Examining the Hardware --  |t Challenge 1: Examining the Software --  |t Damage Assessment.  |t Challenge 2: Fun Stuff to Know --  |t Challenge 2: Examining the Hardware --  |t Challenge 2: Examining the Software --  |t Feeling The Heat.  |t Challenge 3: Fun Stuff to Know --  |t Challenge 3: Examining the Hardware --  |t Challenge 3: Examining the Software --  |t Uninvited Guest.  |t Challenge 4: Fun Stuff to Know --  |t Challenge 4: Examining the Hardware --  |t Challenge 4: Examining the Software --  |t Hide and Seek.  |t Challenge 5: Fun Stuff to Know --  |t Challenge 5: Examining the Hardware --  |t Challenge 5: Examining the Software --  |t Carousel Ride.  |t Challenge 6: Fun Stuff to Know --  |t Challenge 6: Examining the Hardware --  |t Challenge 6: Examining the Software --  |t Push the Button.  |t Challenge 7: Fun Stuff to Know --  |t Challenge 7: Examining the Hardware --  |t Challenge 7: Examining Software --  |t Off the Station.  |t Challenge 8: Fun Stuff to Know --  |t Challenge 8: Examining the Hardware --  |t Challenge 8: Examining Software --  |t Epilogue. 
520 |a Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station - an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don't make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You'll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you'll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge. 
542 |f Copyright © 2013 by James Floyd Kelly and Harold Timmis  |g 2013 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
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