Cargando…

Pro HTML5 games /

Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programme...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Shankar, Aditya Ravi
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [New York] : Apress : Distributed to the Book trade worldwide by Springer Science+Business Media New York, Ã2012.
Colección:Expert's voice in Web development.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ia 4500
001 OR_ocn826647016
003 OCoLC
005 20231017213018.0
006 m o d
007 cr unu||||||||
008 130204s2012 nyua o 001 0 eng d
040 |a UMI  |b eng  |e pn  |c UMI  |d GW5XE  |d YDXCP  |d COO  |d ZMC  |d B24X7  |d E7B  |d S4S  |d IDEBK  |d CDX  |d DEBSZ  |d OCLCQ  |d OCLCF  |d NUI  |d TXI  |d OCLCQ  |d Z5A  |d LIV  |d OCLCQ  |d ESU  |d OCLCQ  |d IOG  |d REB  |d CEF  |d INT  |d TOF  |d U3W  |d OCLCQ  |d WYU  |d YOU  |d TKN  |d OCLCQ  |d UAB  |d LEAUB  |d UKAHL  |d OCLCQ  |d WURST  |d OCLCQ  |d DKU  |d DCT  |d OCLCO  |d OCLCQ  |d OCL 
019 |a 827002129  |a 957521354  |a 957614082  |a 1204012668 
020 |a 9781430247111  |q (electronic bk.) 
020 |a 1430247118  |q (electronic bk.) 
020 |z 9781430247104  |q (pbk.) 
020 |z 143024710X 
029 1 |a AU@  |b 000050590589 
029 1 |a DEBBG  |b BV041121109 
029 1 |a DEBSZ  |b 396760341 
029 1 |a NZ1  |b 14832910 
029 1 |a AU@  |b 000072979952 
035 |a (OCoLC)826647016  |z (OCoLC)827002129  |z (OCoLC)957521354  |z (OCoLC)957614082  |z (OCoLC)1204012668 
037 |a CL0500000187  |b Safari Books Online 
050 4 |a QA76.76.C672  |b S536 2012 
082 0 4 |a 794.8/151  |2 23 
049 |a UAMI 
100 1 |a Shankar, Aditya Ravi. 
245 1 0 |a Pro HTML5 games /  |c Aditya Ravi Shankar. 
246 3 |a Pro HTML five games 
260 |a [New York] :  |b Apress :  |b Distributed to the Book trade worldwide by Springer Science+Business Media New York,  |c Ã2012. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 1 |a The expert's voice in web development 
505 0 0 |t HTML5 and JavaScript Essentials --  |t Creating a Basic Game World --  |t Physics Engine Basics --  |t Integrating The Physics Engine --  |t Creating the RTS Game World --  |t Adding Entities to Our World --  |t Intelligent Unit Movement --  |t Adding More Game Elements --  |t Adding Weapons and Combat --  |t Wrapping Up the Single-Player Campaign --  |t Multiplayer with WebSockets --  |t Multiplayer Gameplay. 
588 0 |a Print version record. 
520 |a Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you'll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you'll learn how to do the following: Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level. It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro. 
500 |a Includes index. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Computer games  |x Programming. 
650 0 |a HTML (Document markup language) 
650 6 |a Jeux d'ordinateur  |x Programmation. 
650 6 |a HTML (Langage de balisage) 
650 7 |a HTML.  |2 aat 
650 7 |a Video games  |x Programming.  |2 fast  |0 (OCoLC)fst00872114 
650 7 |a HTML (Document markup language)  |2 fast  |0 (OCoLC)fst00949997 
653 4 |a Computer science. 
653 0 0 |a computerwetenschappen 
653 0 0 |a computer sciences 
653 1 0 |a Information and Communication Technology (General) 
653 1 0 |a Informatie- en communicatietechnologie (algemeen) 
773 0 |t Springer eBooks 
776 0 8 |i Print version:  |a Shankar, Aditya Ravi.  |t Pro HTML5 games.  |d [S.l.] : Apress, 2012  |z 9781430247104  |w (OCoLC)809411668 
830 0 |a Expert's voice in Web development. 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781430247104/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH26832499 
938 |a Books 24x7  |b B247  |n bks00050797 
938 |a Coutts Information Services  |b COUT  |n 25765778 
938 |a ebrary  |b EBRY  |n ebr10655054 
938 |a ProQuest MyiLibrary Digital eBook Collection  |b IDEB  |n cis25765778 
938 |a YBP Library Services  |b YANK  |n 10006221 
994 |a 92  |b IZTAP