Cargando…

Guia oficial 3ds Max.

Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: Autodesk, Inc
Formato: Electrónico eBook
Idioma:Portugués
Inglés
Publicado: Rio de Janeiro : Elsevier Editora, Ã2011.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ia 4500
001 OR_ocn823725643
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu---unuuu
008 130109s2011 bl o 001 0 por d
040 |a EBLCP  |b eng  |e pn  |c EBLCP  |d OCLCQ  |d N$T  |d OCLCF  |d UKDOC  |d OCLCQ  |d TYFRS  |d YDXCP  |d OCLCQ  |d UWO  |d OCLCQ  |d OCLCO  |d OCLCQ  |d YDX  |d OCLCO  |d OCLCQ 
019 |a 904221041 
020 |a 9781135054021  |q (electronic bk.) 
020 |a 1135054029  |q (electronic bk.) 
020 |z 9781135054014 
020 |z 1135054010 
029 1 |a AU@  |b 000055868602 
035 |a (OCoLC)823725643  |z (OCoLC)904221041 
041 1 |a por  |h eng 
050 4 |a 050 4TR897.7  |b .A98 2009eb 
072 7 |a COM  |x 071000  |2 bisacsh 
082 0 4 |a 006.6/96  |2 22 
049 |a UAMI 
245 0 0 |a Guia oficial 3ds Max. 
260 |a Rio de Janeiro :  |b Elsevier Editora,  |c Ã2011. 
300 |a 1 online resource (635 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
500 |a Includes index. 
520 |a Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. 
588 0 |a Print version record. 
505 0 |a Capitulo 1. Iniciando -- Capitulo 2. Modelagem -- Capitulo 3. Illuminacao -- Capitulo 4. Materiais. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a 3ds max (Computer file) 
630 0 7 |a 3ds max (Computer file)  |2 fast  |0 (OCoLC)fst01395030 
650 0 |a Computer animation. 
650 0 |a Three-dimensional display systems. 
650 6 |a Animation par ordinateur. 
650 6 |a Affichage tridimensionnel. 
650 7 |a computer animation.  |2 aat 
650 7 |a three-dimensional.  |2 aat 
650 7 |a COMPUTERS  |x Digital Media  |x Video & Animation.  |2 bisacsh 
650 7 |a Computer animation.  |2 fast  |0 (OCoLC)fst00872015 
650 7 |a Three-dimensional display systems.  |2 fast  |0 (OCoLC)fst01150324 
710 2 |a Autodesk, Inc. 
776 0 8 |i Print version:  |a Autodesk.  |t Guia Oficial 3DS MAX.  |d Rio de Janeiro : Taylor and Francis, 2012  |z 9788535244465 
856 4 0 |u https://learning.oreilly.com/library/view/~/9788535237566/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a YBP Library Services  |b YANK  |n 301609933 
938 |a 123Library  |b 123L  |n 60256 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL1097871 
938 |a EBSCOhost  |b EBSC  |n 512363 
938 |a Taylor & Francis  |b TAFR  |n 9788535244465 
938 |a YBP Library Services  |b YANK  |n 9965354 
994 |a 92  |b IZTAP