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100 |
1 |
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|a Kuh, Nick.
|
245 |
1 |
0 |
|a Foundation iPhone app development :
|b build an iPhone app in 5 days with iOS 6 SDK /
|c Nick Kuh.
|
246 |
3 |
0 |
|a IPhone app development
|
260 |
|
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|a New York :
|b Friends of ED :
|b Distributed to the Book trade worldwide by Springer+Business Media,
|c ©2012.
|
300 |
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|a 1 online resource :
|b illustrations
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|a text
|b txt
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|a computer
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|a text file
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|t Objective C, Xcode and iOS SDK Foundation Work --
|t Designing and Planning Our App --
|t Provisioning Our App for Development --
|t Setting Up Our Xcode Project --
|t Objective-C and Xcode: Developing a Blackjack Game --
|t Storyboarding the User Interface --
|t iPhone App Navigation, Views, and View Controllers --
|t Views, Controls, Camera, Action! --
|t Working with Data --
|t Table Views, Arrays, and Dictionaries--Oh My! --
|t Data Persistence with Core Data --
|t iOS Skinning: Make Your Apps Lickable --
|t Importing Birthdays from the Address Book and Facebook --
|t Importing Birthdays from the Address Book --
|t Working with Facebook and the iOS 6 Social Framework --
|t Settings and Local Notifications --
|t The Finishing Touches --
|t Before You Launch: Increasing Your Chances of App Store Success --
|t Submitting Our App.
|
588 |
0 |
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|a Print version record.
|
520 |
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|a Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You'll start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But it's you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app. In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. You'll learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day you'll get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app. Day 3 begins with table views and data population. By the end of the third day you'll be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app. By Day 4 you'll be learning how to communicate with Facebook using Apple's new Social framework introduced in iOS 6. Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app you'll then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace. From start to finish, this book inherits Nick's tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, you'll come away with a core iOS development process and coding concepts that can be re-used and applied to your own ...
|
542 |
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|f Copyright © 2012 by Nick Kuh
|g 2012
|
590 |
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a iPhone (Smartphone)
|x Programming.
|
650 |
|
0 |
|a Mobile computing.
|
650 |
|
0 |
|a Application software
|x Development.
|
650 |
|
6 |
|a iPhone (Téléphone intelligent)
|x Programmation.
|
650 |
|
6 |
|a Informatique mobile.
|
650 |
|
6 |
|a Logiciels d'application
|x Développement.
|
650 |
|
7 |
|a COMPUTERS
|x Microprocessors.
|2 bisacsh
|
650 |
|
7 |
|a Application software
|x Development
|2 fast
|
650 |
|
7 |
|a Mobile computing
|2 fast
|
653 |
|
4 |
|a Computer science.
|
653 |
|
4 |
|a Computer Science, general.
|
776 |
0 |
8 |
|i Print version:
|a Kuh, Nick.
|t Foundation iPhone app development.
|d New York : friends of ED : Distributed to the book trade worldwide by Springer+Business Media, ©2012
|z 9781430243748
|w (OCoLC)785080235
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