Cargando…

Getting started in 3D with 3ds Max : model, texture, rig, animate, and render in 3ds Max /

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn ""why"" you are performing the steps. This book approaches training from a...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Boardman, Ted
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York : Focal Press, 2013.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000 a 4500
001 OR_ocn813326605
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu---unuuu
008 121018s2013 nyua ob 001 0 eng d
040 |a N$T  |b eng  |e pn  |c N$T  |d YDXCP  |d OCLCO  |d EBLCP  |d OCLCQ  |d E7B  |d RRP  |d UMI  |d COO  |d DEBSZ  |d OCLCQ  |d OCLCA  |d OCLCQ  |d TYFRS  |d OCLCF  |d NLE  |d OCLCQ  |d CEF  |d AU@  |d UKMGB  |d WYU  |d UAB  |d G3B  |d S9I  |d OCLCA  |d UKAHL  |d OCLCQ  |d OCLCO  |d RDF  |d OCLCQ  |d K6U  |d OCLCQ  |d OCLCO  |d OCLCQ  |d SFB  |d INARC  |d OCLCQ 
015 |a GBB6I7491  |2 bnb 
016 7 |a 016062640  |2 Uk 
016 7 |a 017976010  |2 Uk 
019 |a 813005279  |a 858460577  |a 859889656  |a 958414546  |a 1058471471  |a 1065703757 
020 |a 9781136145667  |q (electronic bk.) 
020 |a 1136145664  |q (electronic bk.) 
020 |a 9780240824024  |q (electronic bk.) 
020 |a 0240824024  |q (electronic bk.) 
020 |a 9781136145650 
020 |a 1136145656 
020 |z 9780240823959 
020 |z 0240823958 
029 1 |a AU@  |b 000052005832 
029 1 |a AU@  |b 000062345156 
029 1 |a DEBBG  |b BV041432275 
029 1 |a DEBSZ  |b 398281769 
029 1 |a DEBSZ  |b 431244103 
029 1 |a GBVCP  |b 785371362 
029 1 |a UKMGB  |b 017976010 
029 1 |a AU@  |b 000058965897 
035 |a (OCoLC)813326605  |z (OCoLC)813005279  |z (OCoLC)858460577  |z (OCoLC)859889656  |z (OCoLC)958414546  |z (OCoLC)1058471471  |z (OCoLC)1065703757 
037 |a CL0500000285  |b Safari Books Online 
050 4 |a TR897.7  |b .B297 2013eb 
072 7 |a COM  |x 071000  |2 bisacsh 
082 0 4 |a 006.696  |2 23 
049 |a UAMI 
100 1 |a Boardman, Ted. 
245 1 0 |a Getting started in 3D with 3ds Max :  |b model, texture, rig, animate, and render in 3ds Max /  |c Ted Boardman. 
260 |a New York :  |b Focal Press,  |c 2013. 
300 |a 1 online resource (xii, 505 pages) :  |b color illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Print version record. 
505 0 |a pt. 1. Concepts -- pt. 2. Workflow. 
504 |a Includes bibliographical references and index. 
520 |a Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn ""why"" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more impo 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
630 0 0 |a 3ds max (Computer file) 
630 0 7 |a 3ds max (Computer file)  |2 blmlsh 
630 0 7 |a 3ds max (Computer file)  |2 fast  |0 (OCoLC)fst01395030 
650 0 |a Computer animation. 
650 0 |a Computer graphics. 
650 0 |a Three-dimensional display systems. 
650 6 |a Animation par ordinateur. 
650 6 |a Infographie. 
650 6 |a Affichage tridimensionnel. 
650 7 |a computer animation.  |2 aat 
650 7 |a computer graphics.  |2 aat 
650 7 |a three-dimensional.  |2 aat 
650 7 |a COMPUTERS  |x Digital Media  |x Video & Animation.  |2 bisacsh 
650 7 |a Computer animation.  |2 fast  |0 (OCoLC)fst00872015 
650 7 |a Computer graphics.  |2 fast  |0 (OCoLC)fst00872119 
650 7 |a Three-dimensional display systems.  |2 fast  |0 (OCoLC)fst01150324 
776 0 8 |i Print version:  |a Boardman, Ted.  |t Getting started in 3D with 3ds Max.  |d New York : Focal Press, 2013  |z 9780240823959  |w (OCoLC)773025135 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780240823959/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Internet Archive  |b INAR  |n gettingstartedin0000boar 
938 |a Askews and Holts Library Services  |b ASKH  |n AH24415533 
938 |a Askews and Holts Library Services  |b ASKH  |n AH24366323 
938 |a Askews and Holts Library Services  |b ASKH  |n AH24415534 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL1039660 
938 |a ebrary  |b EBRY  |n ebr10611426 
938 |a EBSCOhost  |b EBSC  |n 491073 
938 |a Taylor & Francis  |b TAFR  |n 9780240824024 
938 |a YBP Library Services  |b YANK  |n 9802344 
938 |a YBP Library Services  |b YANK  |n 9806987 
994 |a 92  |b IZTAP