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Game design theory : a new philosophy for understanding games /

"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game de...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Burgun, Keith
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : A K Peters/CRC Press, 2012.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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245 1 0 |a Game design theory :  |b a new philosophy for understanding games /  |c Keith Burgun. 
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588 0 |a Print version record. 
505 0 |a 1. The concept of game -- 2. On game design -- 3. How we got here -- 4. Through the lens : video games -- 5. Through the lens : board games -- 6. Predictions. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Video games  |x Design. 
650 0 |a Video games  |x Programming. 
650 6 |a Jeux vidéo  |x Conception. 
650 6 |a Jeux vidéo  |x Programmation. 
650 7 |a COMPUTERS  |x Programming  |x Games.  |2 bisacsh 
650 7 |a MATHEMATICS  |x Game Theory.  |2 bisacsh 
650 7 |a GAMES  |x Video & Electronic.  |2 bisacsh 
650 7 |a Computer games  |x Design  |2 fast 
650 7 |a Video games  |x Programming  |2 fast 
650 7 |a Video games  |x Design  |2 fast 
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