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|a Tal, Daniel,
|d 1971-
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|a Rendering in SketchUp :
|b from modeling to presentation for architecture, landscape architecture and interior design /
|c Daniel Tal.
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|a Hoboken, New Jersey :
|b John Wiley & Sons, Inc.,
|c 2013.
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|a pt. 1. Overview and concepts -- pt. 2. Textures -- pt. 3. Modeling detail -- pt. 4. Setting light with shadows -- pt. 5. The iterative rendering process -- pt. 6. Shaderlight by ArtVPS -- pt. 7. The Photoshop postproduction process -- pt. 8. Anatomy of a rendering.
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|a BThe sure way for design professionals to learn SketchUp modeling and rendering techniques/b iRendering In SketchUp/i provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models./ The book focuses on tasks and principles at the core of photorealistic rendering, including:/ ullibRendering process:/b Learn a step-by-step process focused on workflow within SketchUp's familiar workspace. /lilibUniversal method:/b Understand how the process can be used to work with a variety of different integrated rendering programs, including Shaderlight, SU Podium and Twilight Render**. These programs are easy to learn and function in SketchUp. /liscript src="./static/jslib/tiny_mce/themes/advanced/langs/en.js" type="text/javascript"/scriptlibTextures and materials:/b Discover how to obtain, apply and edit texture images representing surfaces. /lilibComponent details:/b Learn how to acquire and organize model details to allow for rich, expressive settings while maintaining computer and SketchUp performance. /lilibExterior and simulated lighting:/b Learn to set exterior lighting with the SketchUp's Shadow menu or illuminate a scene with simulated lights, lamps, and bulbs. /lilibRender settings:/b Use specific settings for various rendering programs to quickly set texture character, image quality, and graphic output. /lilibComputer specifications:/b Find out how computers produce renders and the type of computer hardware required to streamline the process. /lilibPhotoshop post-processing:/b Learn how to further refine rendered images in Photoshop. /lilib**Free online chapters:/b The book reviews specific settings for SketchUp and the rendering plug-in Shaderlight. Given the ever-changing nature of technology, free, online accompanying chapters detail settings for additional integrated rendering programs including SU Podium, Twilight Render, and more. /li/ul.
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|a Architectural design
|x Data processing.
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650 |
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|a Landscape architectural drawing
|x Data processing.
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650 |
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|a Interior decoration
|x Computer-aided design.
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650 |
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|a Design architectural
|x Informatique.
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