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|a 006.76 G192 Fre 2012 [ONLINE]
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|a Freeman, Jesse
|c (Technical evangelist)
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|a Introducing HTML5 game development /
|c Jesse Freeman.
|
246 |
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|a Introducing HTML 5 game development
|
246 |
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|a Introducing HTML Five game development
|
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0 |
|a HTML5 game development
|
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|a HTML 5 game development
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|a HTML Five game development
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|
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|a Sebastopol, CA :
|b O'Reilly Media,
|c ©2012.
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300 |
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|a 1 online resource (xii, 104 pages) :
|b illustrations
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|a text
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|a computer
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|a Includes bibliographical references.
|
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|a Introduction to Impact -- Working with sprites -- Introduction to game design -- Building a game -- Working with text -- Working with sound -- Creating game screens and HUDs -- Debugging your game -- Wrapping up.
|
520 |
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|a Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.
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|a Print version record.
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|a O'Reilly
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|a HTML (Document markup language)
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776 |
0 |
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|i Print version:
|a Freeman, Jesse (Technical evangelist).
|t Introducing HTML5 game development.
|d Sebastopol, CA : O'Reilly Media, ©2012
|z 9781449315177
|w (OCoLC)761852032
|
856 |
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